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_tpt QueProject: . . . 0029 Error [message #108313] Wed, 16 July 2014 23:34 Go to next message
Rich.Kelley is currently offline  Rich.Kelley   UNITED STATES
Messages: 98
Registered: August 2009
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I'm getting a _itptQueProject:Error in queuing project:Error Code: 1879048233/70000029 on a project in 3.0. I don't get this error in 2.11. I've tried to do everything the Wiki suggests on this error, but the only thing that seems to fix it is to not have any virtual submixes. Submix 1 seems to be the biggest source of the problem, but I'm not sure it's the only source. Nothing I've done in submix 1 with changing cross fades fixes the problem. There is nothing obvious to me that is a problem with any track.

No virtual submixes are going to be a problem for me - to the point that if this is a 3.0 issue I think I'd rather use 2.11, even though I can't see half of my effects.

Is there any solution to this problem, or any way I can troubleshoot the problem area. I've already wasted hours chasing this down. I'm using the original XP driver. Would using Mike's new driver (which I own) help?
Re: _tpt QueProject: . . . 0029 Error [message #108314 is a reply to message #108313] Sat, 19 July 2014 11:37 Go to previous messageGo to next message
danielcornelius is currently offline  danielcornelius   GERMANY
Messages: 171
Registered: May 2012
Senior Member
Did you have some aktive loops in the projekt ? So you have to break the loop.

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Re: _tpt QueProject: . . . 0029 Error [message #108315 is a reply to message #108314] Sat, 19 July 2014 13:42 Go to previous messageGo to next message
Rich.Kelley is currently offline  Rich.Kelley   UNITED STATES
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No loops that I intentionally set-up. I'll go look to make sure nothing weird happened and one got in there.

Thanks for the response.
Re: _tpt QueProject: . . . 0029 Error [message #108316 is a reply to message #108315] Sun, 20 July 2014 20:54 Go to previous messageGo to next message
Rich.Kelley is currently offline  Rich.Kelley   UNITED STATES
Messages: 98
Registered: August 2009
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Good news. I was able to finally find the error. There were some tracks (fortunately scratch tracks) in one submix that were the root cause of the problem. I was missing it because of the order that I was doing the virtual submixes, but in the end the virtual submixes weren't the problem. Since I removed the tracks from the project it's had no problems.

A special thanks to Mike Audet who offered to help me out with this. In this case I was able to figure it out.

Thanks to all for the suggestions.
Re: _tpt QueProject: . . . 0029 Error [message #108317 is a reply to message #108316] Mon, 21 July 2014 05:05 Go to previous messageGo to next message
Ted Gerber is currently offline  Ted Gerber   CANADA
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Registered: January 2009
Senior Member
Glad to hear -

Do you mind specifying what about those tracks was a problem? Edits? Sample rates? Imported from another program? I can't think of what in an audio track itself would not not work.

Thanks

Ted
Re: _tpt QueProject: . . . 0029 Error [message #108318 is a reply to message #108317] Mon, 21 July 2014 10:15 Go to previous messageGo to next message
Rich.Kelley is currently offline  Rich.Kelley   UNITED STATES
Messages: 98
Registered: August 2009
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An excellent question and one I tried to answer yesterday. It took me several hours just to figure out that there was a specific submix were causing the problem. I then needed to figure out which tracks in that submix were the issue. I had to spent a lot time isolating tracks to find the problem ones. There was nothing obvious in the identified tracks that should have been an issue. After hours of this detective work I ultimately gave up. I just ran out of time and patience and I had gotten the project to run again. I wanted to get back to making music.

What I can tell you:

- The tracks were recorded at 44.1/24 bit in Paris 2.11.

- There appeared to be eight tracks that were the root of the problem. Five were on tracks 1-5 and the other three were on tracks 14-16. They were all originally recorded on a different track in the same submix and moved to those locations.

- Most of the tracks had a lot of edits, though it appeared there were two tracks with no edits that were also causing problems. There were a lot of tracks with lots of edits in other submixes and I had no problem with those.

- When I moved the tracks to empty submix (#8), that submix generated all of the same errors as the tracks in the original submix.

- Paris 2.11 had no issue (that I'm aware of) with these tracks. I was however getting a weird error where Paris would completely lock up, but that error could have been due to my disk cache in paris.cfg being set too low or to a possible IRQ conflict with and EDS card and a Matrox video card.

- Increasing disk cache even to 21000 did not affect the problem.

- Since I've removed the offending tracks (and set paris.cfg per the instructions in the Wiki, and moved EDS and Matrox cards so the Matrox and EDS don't share any IRQs) Paris 3.0 has been solid. That's like four hours of work with no lock-ups last night. So not a huge sample size, but longer than I've gone without an issue in months.

[Updated on: Mon, 21 July 2014 11:45]

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Re: _tpt QueProject: . . . 0029 Error [message #108319 is a reply to message #108318] Tue, 22 July 2014 16:43 Go to previous messageGo to next message
Ted Gerber is currently offline  Ted Gerber   CANADA
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Registered: January 2009
Senior Member
Thanks for the reply.


Curious...
Re: _tpt QueProject: . . . 0029 Error [message #108610 is a reply to message #108319] Fri, 06 March 2015 06:32 Go to previous messageGo to next message
Kim W. is currently offline  Kim W.   AUSTRALIA
Messages: 189
Registered: January 2010
Location: Australia
Senior Member
Just for reference,
I was getting a similar error recently when using my new build.
I remembered that adding this line manually into the config file solved the problem in my old system.

MIDIPlayDisabled=1


The midi implementation is useless anyway, so this line should be added to everyones V3 config file.
Re: _tpt QueProject: . . . 0029 Error [message #108621 is a reply to message #108313] Sun, 08 March 2015 14:01 Go to previous message
Wayne is currently offline  Wayne   UNITED STATES
Messages: 206
Registered: July 2008
Location: Las Vegas
Senior Member
For another ref:

Most of my lock ups are due to too many edits on a track or multiple ie, stereo tracks (two channels).

May or may not be a reason for this error, but I've found that when I have even just one track with numerous edits I highlight the entire track and use the crossfade tool and put linear crossfade on the start and end.

A quick check to find problem crossfades in a submix is:
1. select all (all tracks highlighted in red
2. open the crossfade tool
3. if a red crossfade is visible, you have a bad crossfade
4. either select a crossfade on all the tracks or find the offending edit

During editing, I end up selecting all on all my submixes (one submix at a time) and selecting the 1st linear crossfade on both sides. This does not always fix a track for bouncing but many times it does. When it does not fix the track on a bounce then I just hard pan the track left, mute all others, route the L main mix out in the patch bay to an open channel and playback and record the edited track to a new track with no EQ/efx/raw. I check it to the original and if good, blow away the heavy edited track, move the new track to the original location and PARIS plays nice.

Wayne
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