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Paris-Senderella Beta 1.0 RELEASED! [message #105273] Sat, 01 May 2010 17:33 Go to next message
drfrankencopter is currently offline  drfrankencopter   CANADA
Messages: 137
Registered: July 2009
Senior Member
Not sure how hotly anticipated this has been, but I've been working away on it for the past couple of months and feel is ready for Beta release. It doesn't have all the features I'm looking for yet, but I think it's a significant enough improvement over the original Senderella that its worthy of Beta release now.

Here's the web version of the manual:
http://web.ncf.ca/fk824/paris/ParisSenderella.htm

And here's the download zip with the .dll itself.
http://web.ncf.ca/fk824/paris/Paris-Senderella.zip

Here's just a little blurb from the 'manual' to clear up what the changes are between Paris-Senderella and ModuLR's Senderella

What's the difference between Paris-Senderella beta 1.0 vand ModuLR Senderella 1.08?

Senderella is a routing/bussing plugin that allows the user to instantiate it as a SEND, or a RECEIVE. Sends are summed together, and individual send volume is controlled via a parameter. The Paris-Senderella has the following visible differences:
1) 16 Channels as opposed to 64
2) Send & Receive volume controlled in dB as opposed to %
3) Pan control that approximates the PARIS pan law
4) Delay compensation for parallel processing (drum buss squishing anyone?)

In addition, Paris-Senderella has the following 'invisible' differences:
5) VST 2.3 spec compliant
6) Tested with the FXPansion wrapper
7) Reduced memory footprint
Cool Future development path by a PARIS user
9) Available source code

These differences are further described below:

1. 16 Channels as opposed to 64
At the outset less channels available seems like a bad idea, right? Well, unfortunately the only way to get this plugin to work properly in PARIS is to wrap it to Direct-X, which for most means using the FXPansion wrapper and its default GUI. This doesn't limit the number of channels, but it does make the plugin GUI somewhat cramped to work with, and I found that 64 channels made it a little 'touchy' to get the exact channel #'s right. Besides, with the pan parameter implementation added to Paris-Senderella you effectively have 16 stereo channels, which would have required 32 channels under the ModuLR version of Senderella. If users find this to be a limitation, it's easy enough to change the number of channels in the code.

2. Send and Receive volume controlled in dB instead of %
ModuLR's Senderella presented volume control to the user via percent %, which worked, but was not practical since we hear sounds in a logarithmic (decibel) sense. Paris-Senderella allows the volume to be controlled in dB's (from -30 to +10dB). This 40dB range was chosen to align with PARIS 40dB Aux gain range (though PARIS goes -20dB to +20dB). I've also allowed for a Inf setting which turns off the send, but leaves the signal active for delay compensation (more on that later)

3. Pan Control that mirrors the PARIS pan law
In PARIS, in order to implement a stereo send/return with ModuLR Senderella it was necessary to use 2 instances per track (a Left channel send, and a right channel send), which made it a real pain to make quick pan adjustments. Paris-Senderella features a pan control that matches the PARIS pan control quite well. If you want the sends to match your PARIS mixer pan positions, just slide the Paris-Senderella controls to the same value (also scaled -100 to +100 just like PARIS).

4. Delay compensation for parallel processing
Senderlla opens up possibilities for doing parallel processing, such as 'New York Style' drum compression. The only problem is that many plugins also introduce some latency which must be compensated for in order for this trick to work. Vertex Faderworks can help out here, but I've coded up some functionality into Paris-Senderella that handles this latency compensation for the simpler parallel processing tasks (within a single submix only, at this time).

5. VST 2.3 Spec Compliant
Not that this really does anything for PARIS considering it predates VST 2.3...

6. Tested with FXPansion DX-VST Wrapper
The PARIS VST implementation is somewhat wonky (that's an understatement), and as such in order to get Paris-Senderella, or ModuLR Senderella to work it needs to be wrapped to DX (or possibly other hosts like XLUtop Chainer might work....let me know). Most PARIS users are using FXPansion 3.X for wrapping their plugins, and this is what I've tested with.

The FXPansion wrapper introduces some limitations in the plugin interface, and some specific code changes had to be made to support parameter saving under this wrapper. These are not too cumbersome, and will be explained later.

7. Reduced Memory Footprint
Not that this is a big deal with today's system, but who couldn't use a bit more free memory? ModuLR Senderella assigned a big buffer of each possible instance of the plugin (64 instances * 64 channels * stereo * 32 bit = 128 MB!). Paris-Senderella only uses big buffers for the receive instances (16), and uses very small buffers for the sends (approx 1MB of memory use). Actual memory use in the Beta version may be higher than this since it's a 'debug' release and has extra symbols loaded into memory. Once user reports come in I will release a 'release' version without the debug symbols.

Software geeks will like to know that the difference here is that ModuLR Senderella stored each send in a separate big buffer, and then summed these individually in the receive instances. Paris-Senderella uses a separate buffer for the 'receives,' and each 'send' writes to them via accumulating (+=) operations. This also has a side benefit in that its less processor intensive for multiple receives on a given channel.

8. Future development path by a PARIS user
Obvious advantages here for the PARIS community.

9. Source code available
The source for ModuLR's Senderella version 1.03 was made available on KVR's forum, and that's what I started from. The source for Paris-Senderlla is available by request. PM me on the Paris forum if you're interested in developing further additions.

Enjoy, and please provide feedback in this thread!

Cheers,

Kris
Re: Paris-Senderella Beta 1.0 RELEASED! [message #105274 is a reply to message #105273] Sat, 01 May 2010 18:11 Go to previous messageGo to next message
kerryg is currently offline  kerryg   CANADA
Messages: 1529
Registered: February 2009
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Administrator
Woot, insanely cool - downloading now! Nice work, Kris, this could be another game-changer for PARIS.

- Kerry


"... being bitter is like swallowing poison and waiting for the other guy to die..." - anon
Re: Paris-Senderella Beta 1.0 RELEASED! [message #105275 is a reply to message #105274] Sun, 02 May 2010 05:40 Go to previous messageGo to next message
Ted Gerber is currently offline  Ted Gerber   CANADA
Messages: 705
Registered: January 2009
Senior Member
Fantastic Kris -

I have a few things to get through over the next month (more house renos, some
concert productions) then I will dive into this big time.

Way to go and thanks

Ted

Re: Paris-Senderella Beta 1.0 RELEASED! [message #105277 is a reply to message #105275] Sun, 02 May 2010 11:01 Go to previous messageGo to next message
mani1147 is currently offline  mani1147   CANADA
Messages: 130
Registered: May 2009
Location: NB Canada
Senior Member
Way cool Kris, thanks and I'll give it a run ASAP.

Rob_A
Re: Paris-Senderella Beta 1.0 RELEASED! [message #105332 is a reply to message #105277] Mon, 31 May 2010 07:05 Go to previous messageGo to next message
drfrankencopter is currently offline  drfrankencopter   CANADA
Messages: 137
Registered: July 2009
Senior Member
Any feedback to report?

I've got an opportunity to do a little coding this weekend and wondering if anyone's run into issues, or got suggestions to improve ParisSenderella.

Don told me of some issues that it has as a true VST (not wrapped) instance under FFX4. I'm not sure if I can get to address them this weekend, as I'll be without access to my paris rig.

I was thinking of having a go at a GUI, as the FXpansion wrapper interface is pretty cramped. But, if anyone has bugs to report I'd rather address them first.

Cheers

Kris

Re: Paris-Senderella Beta 1.0 RELEASED! [message #105333 is a reply to message #105332] Mon, 31 May 2010 08:23 Go to previous messageGo to next message
kerryg is currently offline  kerryg   CANADA
Messages: 1529
Registered: February 2009
Senior Member
Administrator
Not yet - building and installing the new patch bay has eaten my "free" time lately; I hope to have some time to look at it this week. But definitely the ability to run it unwrapped would be huge.

"... being bitter is like swallowing poison and waiting for the other guy to die..." - anon

[Updated on: Mon, 31 May 2010 08:24]

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Re: Paris-Senderella Beta 1.0 RELEASED! [message #105334 is a reply to message #105333] Mon, 31 May 2010 09:28 Go to previous messageGo to next message
dnafe is currently offline  dnafe   CANADA
Messages: 390
Registered: February 2009
Senior Member
As long as I used the FFX4 chainer it didn't matter which version of Senderella I used as they both worked flawlessly.

I haven't fully experimented with Kris' version but intend to and will report back asap

Re: Paris-Senderella Beta 1.0 RELEASED! [message #105335 is a reply to message #105334] Mon, 31 May 2010 09:43 Go to previous message
Dimitrios is currently offline  Dimitrios   GREECE
Messages: 1056
Registered: August 2005
Senior Member
Hi,
As I am afraid to work with EDSTransfer 8,8 or 8,16 (had some cards stop working at that time of using...) I tried it with no edsTransfer string.
it is not working with this setting so I could not try it further...
Regards,
Dimitrios
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