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Ok.. When 64 bit mainstrean win OS.. [message #86967] Thu, 21 June 2007 11:14 Go to next message
LaMontt  is currently offline  LaMontt   
Messages: 424
Registered: January 2007
Senior Member

I know apple has stated that they will be 64 OXS in October 07, when can expect
MS to give us a true 64 bit OS ..?

2) When acan we expect the current DAW's to recode in 64 bit , rather than
32 bit.

I read somewhere on Nuendo.com that that they (Steinberg) thinks 32 bit is
enough and that 64 bit is not needed. But, they are exploring the feasability
of going 64 bit.

Meanwhile, the hardware market keeps advancing with newer faster stuff. most
of us are already 64 bit compatible. Only waiting for an WIn os and 64 bit
DAW to take full advantage of our current workstations..
We kkep porrign money into a 32 bit system trying to make a 32 bit OS faster,
but we are only seeeing marginal returns. What gives??

I think it's time to put on the brakes and just let the Hardware, software
companies come to an agreement .

I'm sitting on the fence from here on. I'm still looking into Digital mixers,
but that's it..
Re: Ok.. When 64 bit mainstrean win OS.. [message #86969 is a reply to message #86967] Thu, 21 June 2007 11:22 Go to previous messageGo to next message
TCB is currently offline  TCB
Messages: 1261
Registered: July 2007
Senior Member
Haven't we gone over this already? There's minimal advantage to running a
64 bit OS for audio. The '64 bits' are integer bits, so the real advantages
are in the ability to address file space and RAM larger than a 32 bit OS.
The floating point processing (all that matters for audio) has been 64 bits
or more (or less in parallel, which is usually where you get the real bump)
for years now. Some people report incremental improvements using the 64 bit
version of XP but I'll bet you hash brownies to has browns that's because
M$oft is trickling their Server 2003 tech into XP 64 so it has better memory
management.

If you're interested, XP 64 and Vista 64 are pretty much 64 bit through and
through. I don't know about driver support, but at the OS level. Cakewalk
has a '64 bit audio engine' which since it's floating point can be used on
32 bit versions of XP.

Bottom line, unless you want to run more than 3 GB of RAM I don't think 64
bit operating systems make much difference.

TCB

"LaMont" <jjdpro@gmail.com> wrote:
>
>I know apple has stated that they will be 64 OXS in October 07, when can
expect
>MS to give us a true 64 bit OS ..?
>
>2) When acan we expect the current DAW's to recode in 64 bit , rather than
>32 bit.
>
>I read somewhere on Nuendo.com that that they (Steinberg) thinks 32 bit
is
>enough and that 64 bit is not needed. But, they are exploring the feasability
>of going 64 bit.
>
>Meanwhile, the hardware market keeps advancing with newer faster stuff.
most
>of us are already 64 bit compatible. Only waiting for an WIn os and 64 bit
>DAW to take full advantage of our current workstations..
>We kkep porrign money into a 32 bit system trying to make a 32 bit OS faster,
>but we are only seeeing marginal returns. What gives??
>
>I think it's time to put on the brakes and just let the Hardware, software
>companies come to an agreement .
>
>I'm sitting on the fence from here on. I'm still looking into Digital mixers,
>but that's it..
Re: Ok.. When 64 bit mainstrean win OS.. [message #86972 is a reply to message #86969] Thu, 21 June 2007 11:47 Go to previous messageGo to next message
LaMont is currently offline  LaMont
Messages: 828
Registered: October 2005
Senior Member
Thanks Thad.. So, if I have Server 2003 (64) that's a true 64 bit OS?? I do
have a legit copy of Server 2003 (64 bit)..


"TCB" <nobody@ishere.com> wrote:
>
>Haven't we gone over this already? There's minimal advantage to running
a
>64 bit OS for audio. The '64 bits' are integer bits, so the real advantages
>are in the ability to address file space and RAM larger than a 32 bit OS.
>The floating point processing (all that matters for audio) has been 64 bits
>or more (or less in parallel, which is usually where you get the real bump)
>for years now. Some people report incremental improvements using the 64
bit
>version of XP but I'll bet you hash brownies to has browns that's because
>M$oft is trickling their Server 2003 tech into XP 64 so it has better memory
>management.
>
>If you're interested, XP 64 and Vista 64 are pretty much 64 bit through
and
>through. I don't know about driver support, but at the OS level. Cakewalk
>has a '64 bit audio engine' which since it's floating point can be used
on
>32 bit versions of XP.
>
>Bottom line, unless you want to run more than 3 GB of RAM I don't think
64
>bit operating systems make much difference.
>
>TCB
>
>"LaMont" <jjdpro@gmail.com> wrote:
>>
>>I know apple has stated that they will be 64 OXS in October 07, when can
>expect
>>MS to give us a true 64 bit OS ..?
>>
>>2) When acan we expect the current DAW's to recode in 64 bit , rather than
>>32 bit.
>>
>>I read somewhere on Nuendo.com that that they (Steinberg) thinks 32 bit
>is
>>enough and that 64 bit is not needed. But, they are exploring the feasability
>>of going 64 bit.
>>
>>Meanwhile, the hardware market keeps advancing with newer faster stuff.
>most
>>of us are already 64 bit compatible. Only waiting for an WIn os and 64
bit
>>DAW to take full advantage of our current workstations..
>>We kkep porrign money into a 32 bit system trying to make a 32 bit OS faster,
>>but we are only seeeing marginal returns. What gives??
>>
>>I think it's time to put on the brakes and just let the Hardware, software
>>companies come to an agreement .
>>
>>I'm sitting on the fence from here on. I'm still looking into Digital mixers,
>>but that's it..
>
Re: Ok.. When 64 bit mainstrean win OS.. [message #86974 is a reply to message #86972] Thu, 21 June 2007 12:01 Go to previous messageGo to next message
TCB is currently offline  TCB
Messages: 1261
Registered: July 2007
Senior Member
Yup, it's really 64 bit. Of course there is code in there to run legacy 32
bit (and 16 bit, sorta) apps, but the kernel and all of the low level stuff
is really 64 bit. If your hardware has drivers for XP 64 the odds are good
they'll work on Server 2003.

Server 2003 is also just about the best M$oft OS I've ever dealt with. We
had a machine serving up VMs that ran for 600+ days without a reboot and
the reboot happened because we were renovating the office and had to take
_everything_ down while major electrical work was done.

TCB

"LaMont" <jjdpro@ameritech.net> wrote:
>
>Thanks Thad.. So, if I have Server 2003 (64) that's a true 64 bit OS?? I
do
>have a legit copy of Server 2003 (64 bit)..
>
>
>"TCB" <nobody@ishere.com> wrote:
>>
>>Haven't we gone over this already? There's minimal advantage to running
>a
>>64 bit OS for audio. The '64 bits' are integer bits, so the real advantages
>>are in the ability to address file space and RAM larger than a 32 bit OS.
>>The floating point processing (all that matters for audio) has been 64
bits
>>or more (or less in parallel, which is usually where you get the real bump)
>>for years now. Some people report incremental improvements using the 64
>bit
>>version of XP but I'll bet you hash brownies to has browns that's because
>>M$oft is trickling their Server 2003 tech into XP 64 so it has better memory
>>management.
>>
>>If you're interested, XP 64 and Vista 64 are pretty much 64 bit through
>and
>>through. I don't know about driver support, but at the OS level. Cakewalk
>>has a '64 bit audio engine' which since it's floating point can be used
>on
>>32 bit versions of XP.
>>
>>Bottom line, unless you want to run more than 3 GB of RAM I don't think
>64
>>bit operating systems make much difference.
>>
>>TCB
>>
>>"LaMont" <jjdpro@gmail.com> wrote:
>>>
>>>I know apple has stated that they will be 64 OXS in October 07, when can
>>expect
>>>MS to give us a true 64 bit OS ..?
>>>
>>>2) When acan we expect the current DAW's to recode in 64 bit , rather
than
>>>32 bit.
>>>
>>>I read somewhere on Nuendo.com that that they (Steinberg) thinks 32 bit
>>is
>>>enough and that 64 bit is not needed. But, they are exploring the feasability
>>>of going 64 bit.
>>>
>>>Meanwhile, the hardware market keeps advancing with newer faster stuff.
>>most
>>>of us are already 64 bit compatible. Only waiting for an WIn os and 64
>bit
>>>DAW to take full advantage of our current workstations..
>>>We kkep porrign money into a 32 bit system trying to make a 32 bit OS
faster,
>>>but we are only seeeing marginal returns. What gives??
>>>
>>>I think it's time to put on the brakes and just let the Hardware, software
>>>companies come to an agreement .
>>>
>>>I'm sitting on the fence from here on. I'm still looking into Digital
mixers,
>>>but that's it..
>>
>
Re: Ok.. When 64 bit mainstrean win OS.. [message #86975 is a reply to message #86974] Thu, 21 June 2007 12:56 Go to previous messageGo to next message
LaMont is currently offline  LaMont
Messages: 828
Registered: October 2005
Senior Member
Thanks THAD.. I agree with your accessments of Server 2003.. Solid!!

"TCB" <nobody@ishere.com> wrote:
>
>Yup, it's really 64 bit. Of course there is code in there to run legacy
32
>bit (and 16 bit, sorta) apps, but the kernel and all of the low level stuff
>is really 64 bit. If your hardware has drivers for XP 64 the odds are good
>they'll work on Server 2003.
>
>Server 2003 is also just about the best M$oft OS I've ever dealt with. We
>had a machine serving up VMs that ran for 600+ days without a reboot and
>the reboot happened because we were renovating the office and had to take
>_everything_ down while major electrical work was done.
>
>TCB
>
>"LaMont" <jjdpro@ameritech.net> wrote:
>>
>>Thanks Thad.. So, if I have Server 2003 (64) that's a true 64 bit OS??
I
>do
>>have a legit copy of Server 2003 (64 bit)..
>>
>>
>>"TCB" <nobody@ishere.com> wrote:
>>>
>>>Haven't we gone over this already? There's minimal advantage to running
>>a
>>>64 bit OS for audio. The '64 bits' are integer bits, so the real advantages
>>>are in the ability to address file space and RAM larger than a 32 bit
OS.
>>>The floating point processing (all that matters for audio) has been 64
>bits
>>>or more (or less in parallel, which is usually where you get the real
bump)
>>>for years now. Some people report incremental improvements using the 64
>>bit
>>>version of XP but I'll bet you hash brownies to has browns that's because
>>>M$oft is trickling their Server 2003 tech into XP 64 so it has better
memory
>>>management.
>>>
>>>If you're interested, XP 64 and Vista 64 are pretty much 64 bit through
>>and
>>>through. I don't know about driver support, but at the OS level. Cakewalk
>>>has a '64 bit audio engine' which since it's floating point can be used
>>on
>>>32 bit versions of XP.
>>>
>>>Bottom line, unless you want to run more than 3 GB of RAM I don't think
>>64
>>>bit operating systems make much difference.
>>>
>>>TCB
>>>
>>>"LaMont" <jjdpro@gmail.com> wrote:
>>>>
>>>>I know apple has stated that they will be 64 OXS in October 07, when
can
>>>expect
>>>>MS to give us a true 64 bit OS ..?
>>>>
>>>>2) When acan we expect the current DAW's to recode in 64 bit , rather
>than
>>>>32 bit.
>>>>
>>>>I read somewhere on Nuendo.com that that they (Steinberg) thinks 32 bit
>>>is
>>>>enough and that 64 bit is not needed. But, they are exploring the feasability
>>>>of going 64 bit.
>>>>
>>>>Meanwhile, the hardware market keeps advancing with newer faster stuff.
>>>most
>>>>of us are already 64 bit compatible. Only waiting for an WIn os and 64
>>bit
>>>>DAW to take full advantage of our current workstations..
>>>>We kkep porrign money into a 32 bit system trying to make a 32 bit OS
>faster,
>>>>but we are only seeeing marginal returns. What gives??
>>>>
>>>>I think it's time to put on the brakes and just let the Hardware, software
>>>>companies come to an agreement .
>>>>
>>>>I'm sitting on the fence from here on. I'm still looking into Digital
>mixers,
>>>>but that's it..
>>>
>>
>
Re: Ok.. When 64 bit mainstrean win OS.. [message #86976 is a reply to message #86972] Thu, 21 June 2007 13:53 Go to previous messageGo to next message
Chris Ludwig is currently offline  Chris Ludwig   UNITED STATES
Messages: 868
Registered: May 2006
Senior Member
Hi Lamont,

The only thing preventing any 64 bit advancement at this point the 3rd
party software and hardware manufacturers to write 64 bit driver and
program support. The host applications need to come first. There is
nothing close to a fully 64 bit audio app on any platform. All the
plug-ins in Sonar are 32 bit and running in a shell to function in a 64
bit. All with anywhere from 5 to 10% resource hit. The plug-ins do get
the benefit of address a full 4 gigs but in most case are performing no
better and in some cases far worse with this method.
Hardware developers right now do not have completely 64 bit coded
drivers. In most cases they played with them enough so that they would
install and function in a 64 bit OS and thats about it.
ASIO is still 32 bit, VST is still 32 bit. There is supposedly 64 bit
available in the VST spec but not in ASIO AFAIK though no one is doing
anything with it.

All of the main host programs run on 64 bit OS es just fine.
32 bit apps like Cubendo, Reaper, Sonar, Samplitude all run great on
Windows 64 bit pro and can address up to 4 gigs of ram. But runs no
better CPU performance wise than 32 bit XP. Windows 64 pro is basically
just a stripped down Server 2003 64. But its more than likely gonna
suffer a quiet death like Windows ME did.
All of these except Nuendo will install correctly in Vista 64. but with
the current bottle necks in Vista and the unfinished audio WaveRT driver
spec don't expect very good performance out of it anytime soon.

Sonar 32 bit no better than the 64 bit version ina 64 bit OS. The
supposed benefit is you can use address beyond 4 gigs. Of course all of
the VSTi in Sonar and all the 3rd party ones are 32 bit and they all
still bottom out using Sonar's bit bridge at 4 gigs soooo.

The blame for this lies with all the parties. MS for not getting
development resources out to companies faster. Companies for using that
as an excuse to be lazy in there development.

Supposedly Steinyha are planning on Nuendo being 64 bit and finally
making it so it can handle 4 or more core properly. But who knows.
Every sense who ever in Germany decided to bail and cash in or whatever
and sold to Pinnacle they have been in Chaos. Just before that point
they were the most innovative and revolutionary company in the native
audio software world and basically made the pro-audio sound card
business outside be what it is today. There is not a single audio
software that basically owes its very current existence to Steinberg
innovations. But now who knows what their future is. Yamaha I think will
hold on to them as long as possible and keep em going. Steinberg need to
get back in focus soon before they loose too much more ground. I'm not
sure who if anybody is actually steering the ship at this if anybody.
They need to get back their creative direction and fast. All the
copycats are circling around them like vultures at this point.


Chris



LaMont wrote:
> Thanks Thad.. So, if I have Server 2003 (64) that's a true 64 bit OS?? I do
> have a legit copy of Server 2003 (64 bit)..
>
>
> "TCB" <nobody@ishere.com> wrote:
>> Haven't we gone over this already? There's minimal advantage to running
> a
>> 64 bit OS for audio. The '64 bits' are integer bits, so the real advantages
>> are in the ability to address file space and RAM larger than a 32 bit OS.
>> The floating point processing (all that matters for audio) has been 64 bits
>> or more (or less in parallel, which is usually where you get the real bump)
>> for years now. Some people report incremental improvements using the 64
> bit
>> version of XP but I'll bet you hash brownies to has browns that's because
>> M$oft is trickling their Server 2003 tech into XP 64 so it has better memory
>> management.
>>
>> If you're interested, XP 64 and Vista 64 are pretty much 64 bit through
> and
>> through. I don't know about driver support, but at the OS level. Cakewalk
>> has a '64 bit audio engine' which since it's floating point can be used
> on
>> 32 bit versions of XP.
>>
>> Bottom line, unless you want to run more than 3 GB of RAM I don't think
> 64
>> bit operating systems make much difference.
>>
>> TCB
>>
>> "LaMont" <jjdpro@gmail.com> wrote:
>>> I know apple has stated that they will be 64 OXS in October 07, when can
>> expect
>>> MS to give us a true 64 bit OS ..?
>>>
>>> 2) When acan we expect the current DAW's to recode in 64 bit , rather than
>>> 32 bit.
>>>
>>> I read somewhere on Nuendo.com that that they (Steinberg) thinks 32 bit
>> is
>>> enough and that 64 bit is not needed. But, they are exploring the feasability
>>> of going 64 bit.
>>>
>>> Meanwhile, the hardware market keeps advancing with newer faster stuff.
>> most
>>> of us are already 64 bit compatible. Only waiting for an WIn os and 64
> bit
>>> DAW to take full advantage of our current workstations..
>>> We kkep porrign money into a 32 bit system trying to make a 32 bit OS faster,
>>> but we are only seeeing marginal returns. What gives??
>>>
>>> I think it's time to put on the brakes and just let the Hardware, software
>>> companies come to an agreement .
>>>
>>> I'm sitting on the fence from here on. I'm still looking into Digital mixers,
>>> but that's it..
>

--
Chris Ludwig

ADK Pro Audio
(859) 635-5762
www.adkproaudio.com
chrisl@adkproaudio.com
Re: Ok.. When 64 bit mainstrean win OS.. [message #86978 is a reply to message #86976] Thu, 21 June 2007 14:43 Go to previous messageGo to next message
LaMont is currently offline  LaMont
Messages: 828
Registered: October 2005
Senior Member
Chris, great post.. Thanks for the history lessons on the state of Steinberg.

On Nuendo.com, Steingerg issues a statement concerning Nunedo 4. Stating
that they wer not going to rush the product out and wanted to make sure they
had properly tested the revision.

It never ends. Well, I think this opens the door for Apple to rush in with
Killer (64bit) DAW along with thier 64 bit OS.

Also, I hear that Digi is already with a 64 bit version of Pro Tools on Both
MS and Apple. So is Motu. So... Steiny better get it together.
Chris Ludwig <chrisl@adkproaudio.com> wrote:
>Hi Lamont,
>
>The only thing preventing any 64 bit advancement at this point the 3rd
>party software and hardware manufacturers to write 64 bit driver and
>program support. The host applications need to come first. There is
>nothing close to a fully 64 bit audio app on any platform. All the
>plug-ins in Sonar are 32 bit and running in a shell to function in a 64

>bit. All with anywhere from 5 to 10% resource hit. The plug-ins do get
>the benefit of address a full 4 gigs but in most case are performing no

>better and in some cases far worse with this method.
>Hardware developers right now do not have completely 64 bit coded
>drivers. In most cases they played with them enough so that they would
>install and function in a 64 bit OS and thats about it.
>ASIO is still 32 bit, VST is still 32 bit. There is supposedly 64 bit
>available in the VST spec but not in ASIO AFAIK though no one is doing
>anything with it.
>
>All of the main host programs run on 64 bit OS es just fine.
>32 bit apps like Cubendo, Reaper, Sonar, Samplitude all run great on
>Windows 64 bit pro and can address up to 4 gigs of ram. But runs no
>better CPU performance wise than 32 bit XP. Windows 64 pro is basically

>just a stripped down Server 2003 64. But its more than likely gonna
>suffer a quiet death like Windows ME did.
>All of these except Nuendo will install correctly in Vista 64. but with

>the current bottle necks in Vista and the unfinished audio WaveRT driver

>spec don't expect very good performance out of it anytime soon.
>
>Sonar 32 bit no better than the 64 bit version ina 64 bit OS. The
>supposed benefit is you can use address beyond 4 gigs. Of course all of

>the VSTi in Sonar and all the 3rd party ones are 32 bit and they all
>still bottom out using Sonar's bit bridge at 4 gigs soooo.
>
>The blame for this lies with all the parties. MS for not getting
>development resources out to companies faster. Companies for using that

>as an excuse to be lazy in there development.
>
>Supposedly Steinyha are planning on Nuendo being 64 bit and finally
>making it so it can handle 4 or more core properly. But who knows.
>Every sense who ever in Germany decided to bail and cash in or whatever

>and sold to Pinnacle they have been in Chaos. Just before that point
>they were the most innovative and revolutionary company in the native
>audio software world and basically made the pro-audio sound card
>business outside be what it is today. There is not a single audio
>software that basically owes its very current existence to Steinberg
>innovations. But now who knows what their future is. Yamaha I think will

>hold on to them as long as possible and keep em going. Steinberg need to

>get back in focus soon before they loose too much more ground. I'm not
>sure who if anybody is actually steering the ship at this if anybody.
>They need to get back their creative direction and fast. All the
>copycats are circling around them like vultures at this point.
>
>
>Chris
>
>
>
>LaMont wrote:
>> Thanks Thad.. So, if I have Server 2003 (64) that's a true 64 bit OS??
I do
>> have a legit copy of Server 2003 (64 bit)..
>>
>>
>> "TCB" <nobody@ishere.com> wrote:
>>> Haven't we gone over this already? There's minimal advantage to running
>> a
>>> 64 bit OS for audio. The '64 bits' are integer bits, so the real advantages
>>> are in the ability to address file space and RAM larger than a 32 bit
OS.
>>> The floating point processing (all that matters for audio) has been 64
bits
>>> or more (or less in parallel, which is usually where you get the real
bump)
>>> for years now. Some people report incremental improvements using the
64
>> bit
>>> version of XP but I'll bet you hash brownies to has browns that's because
>>> M$oft is trickling their Server 2003 tech into XP 64 so it has better
memory
>>> management.
>>>
>>> If you're interested, XP 64 and Vista 64 are pretty much 64 bit through
>> and
>>> through. I don't know about driver support, but at the OS level. Cakewalk
>>> has a '64 bit audio engine' which since it's floating point can be used
>> on
>>> 32 bit versions of XP.
>>>
>>> Bottom line, unless you want to run more than 3 GB of RAM I don't think
>> 64
>>> bit operating systems make much difference.
>>>
>>> TCB
>>>
>>> "LaMont" <jjdpro@gmail.com> wrote:
>>>> I know apple has stated that they will be 64 OXS in October 07, when
can
>>> expect
>>>> MS to give us a true 64 bit OS ..?
>>>>
>>>> 2) When acan we expect the current DAW's to recode in 64 bit , rather
than
>>>> 32 bit.
>>>>
>>>> I read somewhere on Nuendo.com that that they (Steinberg) thinks 32
bit
>>> is
>>>> enough and that 64 bit is not needed. But, they are exploring the feasability
>>>> of going 64 bit.
>>>>
>>>> Meanwhile, the hardware market keeps advancing with newer faster stuff.
>>> most
>>>> of us are already 64 bit compatible. Only waiting for an WIn os and
64
>> bit
>>>> DAW to take full advantage of our current workstations..
>>>> We kkep porrign money into a 32 bit system trying to make a 32 bit OS
faster,
>>>> but we are only seeeing marginal returns. What gives??
>>>>
>>>> I think it's time to put on the brakes and just let the Hardware, software
>>>> companies come to an agreement .
>>>>
>>>> I'm sitting on the fence from here on. I'm still looking into Digital
mixers,
>>>> but that's it..
>>
>
>--
>Chris Ludwig
>
>ADK Pro Audio
>(859) 635-5762
>www.adkproaudio.com
>chrisl@adkproaudio.com
Re: Ok.. When 64 bit mainstrean win OS.. [message #86982 is a reply to message #86978] Thu, 21 June 2007 15:26 Go to previous messageGo to next message
Chris Ludwig is currently offline  Chris Ludwig   UNITED STATES
Messages: 868
Registered: May 2006
Senior Member
Hi Lamont,


LaMont wrote:
> Chris, great post.. Thanks for the history lessons on the state of Steinberg.
>
> On Nuendo.com, Steingerg issues a statement concerning Nunedo 4. Stating
> that they wer not going to rush the product out and wanted to make sure they
> had properly tested the revision.

This technically is a good thing sense Cubase 4 should never have come
out. I should have come out when Nuendo 4 does. They were basically I
think forced into it unprepared because of market/competition pressure
of Sonar making their "claims" of 64 bit. But in the end only they are
to blame for doing that. Cakewalk just saw the opportunity of
Steinberg's Chaos.


>
> It never ends. Well, I think this opens the door for Apple to rush in with
> Killer (64bit) DAW along with their 64 bit OS.
>
> Also, I hear that Digi is already with a 64 bit version of Pro Tools on Both
> MS and Apple. So is Motu.

Well we'll have to see if it is really a purely 64 bit version or just
made to work on the 64 bit platform.
MOTU and RME are the only units with reliable drivers in XP64 pro or
Vista 64. RME is about to make a big splash on the Mac with all there
HDSP line coming out in PCi-e format.
Now we just gotta wait for all the little podunk plug-in developers
re-write their plug-ins to be 64 bit. Remember how long it took some of
them to get around to doing a VST version or doing a Audio Unit or even
worse a Intel Binary version? Multiply that by 2 lol.



So... Steiny better get it together.

yes I hope they do. Still got the bets over all GUI and concept in the
biz. IMHO.



Chris



> Chris Ludwig <chrisl@adkproaudio.com> wrote:
>> Hi Lamont,
>>
>> The only thing preventing any 64 bit advancement at this point the 3rd
>> party software and hardware manufacturers to write 64 bit driver and
>> program support. The host applications need to come first. There is
>> nothing close to a fully 64 bit audio app on any platform. All the
>> plug-ins in Sonar are 32 bit and running in a shell to function in a 64
>
>> bit. All with anywhere from 5 to 10% resource hit. The plug-ins do get
>> the benefit of address a full 4 gigs but in most case are performing no
>
>> better and in some cases far worse with this method.
>> Hardware developers right now do not have completely 64 bit coded
>> drivers. In most cases they played with them enough so that they would
>> install and function in a 64 bit OS and thats about it.
>> ASIO is still 32 bit, VST is still 32 bit. There is supposedly 64 bit
>> available in the VST spec but not in ASIO AFAIK though no one is doing
>> anything with it.
>>
>> All of the main host programs run on 64 bit OS es just fine.
>> 32 bit apps like Cubendo, Reaper, Sonar, Samplitude all run great on
>> Windows 64 bit pro and can address up to 4 gigs of ram. But runs no
>> better CPU performance wise than 32 bit XP. Windows 64 pro is basically
>
>> just a stripped down Server 2003 64. But its more than likely gonna
>> suffer a quiet death like Windows ME did.
>> All of these except Nuendo will install correctly in Vista 64. but with
>
>> the current bottle necks in Vista and the unfinished audio WaveRT driver
>
>> spec don't expect very good performance out of it anytime soon.
>>
>> Sonar 32 bit no better than the 64 bit version ina 64 bit OS. The
>> supposed benefit is you can use address beyond 4 gigs. Of course all of
>
>> the VSTi in Sonar and all the 3rd party ones are 32 bit and they all
>> still bottom out using Sonar's bit bridge at 4 gigs soooo.
>>
>> The blame for this lies with all the parties. MS for not getting
>> development resources out to companies faster. Companies for using that
>
>> as an excuse to be lazy in there development.
>>
>> Supposedly Steinyha are planning on Nuendo being 64 bit and finally
>> making it so it can handle 4 or more core properly. But who knows.
>> Every sense who ever in Germany decided to bail and cash in or whatever
>
>> and sold to Pinnacle they have been in Chaos. Just before that point
>> they were the most innovative and revolutionary company in the native
>> audio software world and basically made the pro-audio sound card
>> business outside be what it is today. There is not a single audio
>> software that basically owes its very current existence to Steinberg
>> innovations. But now who knows what their future is. Yamaha I think will
>
>> hold on to them as long as possible and keep em going. Steinberg need to
>
>> get back in focus soon before they loose too much more ground. I'm not
>> sure who if anybody is actually steering the ship at this if anybody.
>> They need to get back their creative direction and fast. All the
>> copycats are circling around them like vultures at this point.
>>
>>
>> Chris
>>
>>
>>
>> LaMont wrote:
>>> Thanks Thad.. So, if I have Server 2003 (64) that's a true 64 bit OS??
> I do
>>> have a legit copy of Server 2003 (64 bit)..
>>>
>>>
>>> "TCB" <nobody@ishere.com> wrote:
>>>> Haven't we gone over this already? There's minimal advantage to running
>>> a
>>>> 64 bit OS for audio. The '64 bits' are integer bits, so the real advantages
>>>> are in the ability to address file space and RAM larger than a 32 bit
> OS.
>>>> The floating point processing (all that matters for audio) has been 64
> bits
>>>> or more (or less in parallel, which is usually where you get the real
> bump)
>>>> for years now. Some people report incremental improvements using the
> 64
>>> bit
>>>> version of XP but I'll bet you hash brownies to has browns that's because
>>>> M$oft is trickling their Server 2003 tech into XP 64 so it has better
> memory
>>>> management.
>>>>
>>>> If you're interested, XP 64 and Vista 64 are pretty much 64 bit through
>>> and
>>>> through. I don't know about driver support, but at the OS level. Cakewalk
>>>> has a '64 bit audio engine' which since it's floating point can be used
>>> on
>>>> 32 bit versions of XP.
>>>>
>>>> Bottom line, unless you want to run more than 3 GB of RAM I don't think
>>> 64
>>>> bit operating systems make much difference.
>>>>
>>>> TCB
>>>>
>>>> "LaMont" <jjdpro@gmail.com> wrote:
>>>>> I know apple has stated that they will be 64 OXS in October 07, when
> can
>>>> expect
>>>>> MS to give us a true 64 bit OS ..?
>>>>>
>>>>> 2) When acan we expect the current DAW's to recode in 64 bit , rather
> than
>>>>> 32 bit.
>>>>>
>>>>> I read somewhere on Nuendo.com that that they (Steinberg) thinks 32
> bit
>>>> is
>>>>> enough and that 64 bit is not needed. But, they are exploring the feasability
>>>>> of going 64 bit.
>>>>>
>>>>> Meanwhile, the hardware market keeps advancing with newer faster stuff.
>>>> most
>>>>> of us are already 64 bit compatible. Only waiting for an WIn os and
> 64
>>> bit
>>>>> DAW to take full advantage of our current workstations..
>>>>> We kkep porrign money into a 32 bit system trying to make a 32 bit OS
> faster,
>>>>> but we are only seeeing marginal returns. What gives??
>>>>>
>>>>> I think it's time to put on the brakes and just let the Hardware, software
>>>>> companies come to an agreement .
>>>>>
>>>>> I'm sitting on the fence from here on. I'm still looking into Digital
> mixers,
>>>>> but that's it..
>> --
>> Chris Ludwig
>>
>> ADK Pro Audio
>> (859) 635-5762
>> www.adkproaudio.com
>> chrisl@adkproaudio.com
>

--
Chris Ludwig

ADK Pro Audio
(859) 635-5762
www.adkproaudio.com
chrisl@adkproaudio.com
Re: Ok.. When 64 bit mainstrean win OS.. [message #87008 is a reply to message #86976] Fri, 22 June 2007 06:29 Go to previous messageGo to next message
TCB is currently offline  TCB
Messages: 1261
Registered: July 2007
Senior Member
Chris,

Unless a _lot_ of things have changed since I last talked to an audio developer,
all of the audio DSP is being done in the floating point and (if you're lucky)
the vector units on the chips. So is there _any_ advantage to an app coded
in 64 bits other than RAM access? Second, considering that only a handful
of converters (in either direction) can even pas 20 bits of meaningful data,
why on earth would I _want_ DSP to be done on words larger than 32 bit float?

Maybe I'm missing something really really simple here, but I know, uh, a
little bit about computers, and I just don't understand the hype.

OK, one thing. The 64 bit kernel in Server 2003 deals with multiple cores/processors
much more gracefully, but even then the developer of the DAW will have to
be ready to take advantage of that.

TCB

Chris Ludwig <chrisl@adkproaudio.com> wrote:
>Hi Lamont,
>
>The only thing preventing any 64 bit advancement at this point the 3rd
>party software and hardware manufacturers to write 64 bit driver and
>program support. The host applications need to come first. There is
>nothing close to a fully 64 bit audio app on any platform. All the
>plug-ins in Sonar are 32 bit and running in a shell to function in a 64

>bit. All with anywhere from 5 to 10% resource hit. The plug-ins do get
>the benefit of address a full 4 gigs but in most case are performing no

>better and in some cases far worse with this method.
>Hardware developers right now do not have completely 64 bit coded
>drivers. In most cases they played with them enough so that they would
>install and function in a 64 bit OS and thats about it.
>ASIO is still 32 bit, VST is still 32 bit. There is supposedly 64 bit
>available in the VST spec but not in ASIO AFAIK though no one is doing
>anything with it.
>
>All of the main host programs run on 64 bit OS es just fine.
>32 bit apps like Cubendo, Reaper, Sonar, Samplitude all run great on
>Windows 64 bit pro and can address up to 4 gigs of ram. But runs no
>better CPU performance wise than 32 bit XP. Windows 64 pro is basically

>just a stripped down Server 2003 64. But its more than likely gonna
>suffer a quiet death like Windows ME did.
>All of these except Nuendo will install correctly in Vista 64. but with

>the current bottle necks in Vista and the unfinished audio WaveRT driver

>spec don't expect very good performance out of it anytime soon.
>
>Sonar 32 bit no better than the 64 bit version ina 64 bit OS. The
>supposed benefit is you can use address beyond 4 gigs. Of course all of

>the VSTi in Sonar and all the 3rd party ones are 32 bit and they all
>still bottom out using Sonar's bit bridge at 4 gigs soooo.
>
>The blame for this lies with all the parties. MS for not getting
>development resources out to companies faster. Companies for using that

>as an excuse to be lazy in there development.
>
>Supposedly Steinyha are planning on Nuendo being 64 bit and finally
>making it so it can handle 4 or more core properly. But who knows.
>Every sense who ever in Germany decided to bail and cash in or whatever

>and sold to Pinnacle they have been in Chaos. Just before that point
>they were the most innovative and revolutionary company in the native
>audio software world and basically made the pro-audio sound card
>business outside be what it is today. There is not a single audio
>software that basically owes its very current existence to Steinberg
>innovations. But now who knows what their future is. Yamaha I think will

>hold on to them as long as possible and keep em going. Steinberg need to

>get back in focus soon before they loose too much more ground. I'm not
>sure who if anybody is actually steering the ship at this if anybody.
>They need to get back their creative direction and fast. All the
>copycats are circling around them like vultures at this point.
>
>
>Chris
>
>
>
>LaMont wrote:
>> Thanks Thad.. So, if I have Server 2003 (64) that's a true 64 bit OS??
I do
>> have a legit copy of Server 2003 (64 bit)..
>>
>>
>> "TCB" <nobody@ishere.com> wrote:
>>> Haven't we gone over this already? There's minimal advantage to running
>> a
>>> 64 bit OS for audio. The '64 bits' are integer bits, so the real advantages
>>> are in the ability to address file space and RAM larger than a 32 bit
OS.
>>> The floating point processing (all that matters for audio) has been 64
bits
>>> or more (or less in parallel, which is usually where you get the real
bump)
>>> for years now. Some people report incremental improvements using the
64
>> bit
>>> version of XP but I'll bet you hash brownies to has browns that's because
>>> M$oft is trickling their Server 2003 tech into XP 64 so it has better
memory
>>> management.
>>>
>>> If you're interested, XP 64 and Vista 64 are pretty much 64 bit through
>> and
>>> through. I don't know about driver support, but at the OS level. Cakewalk
>>> has a '64 bit audio engine' which since it's floating point can be used
>> on
>>> 32 bit versions of XP.
>>>
>>> Bottom line, unless you want to run more than 3 GB of RAM I don't think
>> 64
>>> bit operating systems make much difference.
>>>
>>> TCB
>>>
>>> "LaMont" <jjdpro@gmail.com> wrote:
>>>> I know apple has stated that they will be 64 OXS in October 07, when
can
>>> expect
>>>> MS to give us a true 64 bit OS ..?
>>>>
>>>> 2) When acan we expect the current DAW's to recode in 64 bit , rather
than
>>>> 32 bit.
>>>>
>>>> I read somewhere on Nuendo.com that that they (Steinberg) thinks 32
bit
>>> is
>>>> enough and that 64 bit is not needed. But, they are exploring the feasability
>>>> of going 64 bit.
>>>>
>>>> Meanwhile, the hardware market keeps advancing with newer faster stuff.
>>> most
>>>> of us are already 64 bit compatible. Only waiting for an WIn os and
64
>> bit
>>>> DAW to take full advantage of our current workstations..
>>>> We kkep porrign money into a 32 bit system trying to make a 32 bit OS
faster,
>>>> but we are only seeeing marginal returns. What gives??
>>>>
>>>> I think it's time to put on the brakes and just let the Hardware, software
>>>> companies come to an agreement .
>>>>
>>>> I'm sitting on the fence from here on. I'm still looking into Digital
mixers,
>>>> but that's it..
>>
>
>--
>Chris Ludwig
>
>ADK Pro Audio
>(859) 635-5762
>www.adkproaudio.com
>chrisl@adkproaudio.com
Re: Ok.. When 64 bit mainstrean win OS.. [message #87015 is a reply to message #87008] Fri, 22 June 2007 08:11 Go to previous messageGo to next message
LaMont is currently offline  LaMont
Messages: 828
Registered: October 2005
Senior Member
OK, one thing. The 64 bit kernel in Server 2003 deals with multiple cores/processors
much more gracefully, but even then the developer of the DAW will have to
be ready to take advantage of that.

You are right. They will have to re-code to take advantage all of that raw
power.
But, I think one area where 64 bit code can help in, and that is wiith digital
Summming. I think for a lot of DAWs, a bigger pipe could help..Right now,
32bits is ok , until you start hitting the sum bus hard.

Maybe, just maybe , they start instituting "modeling" of famous analogy mixers
summing..

I disagree with you about 32 bit being enough. As with Asio and vst. You
know that when you start bogging down down a project with audio tracks-0ver
50, with eq & comps -30..vsti's 4, verbs 3....The asio/vst pipe starts to
shrink..And it's very audible..

My hope and others are with 64bit, steinberg/Digi, Cakewalk, Motu and others
can over this bottle neck, and let us (Mixers) Mix like we are use to.(Massive
Head Room).. You know like Paris..
They are gettign there.. With every update to ProTools (LE, Mpowered and
HD) the suming get's better and better.




"TCB" <nobody@ishere.com> wrote:
>
>Chris,
>
>Unless a _lot_ of things have changed since I last talked to an audio developer,
>all of the audio DSP is being done in the floating point and (if you're
lucky)
>the vector units on the chips. So is there _any_ advantage to an app coded
>in 64 bits other than RAM access? Second, considering that only a handful
>of converters (in either direction) can even pas 20 bits of meaningful data,
>why on earth would I _want_ DSP to be done on words larger than 32 bit float?
>
>Maybe I'm missing something really really simple here, but I know, uh, a
>little bit about computers, and I just don't understand the hype.
>
>OK, one thing. The 64 bit kernel in Server 2003 deals with multiple cores/processors
>much more gracefully, but even then the developer of the DAW will have to
>be ready to take advantage of that.
>
>TCB
>
>Chris Ludwig <chrisl@adkproaudio.com> wrote:
>>Hi Lamont,
>>
>>The only thing preventing any 64 bit advancement at this point the 3rd

>>party software and hardware manufacturers to write 64 bit driver and
>>program support. The host applications need to come first. There is
>>nothing close to a fully 64 bit audio app on any platform. All the
>>plug-ins in Sonar are 32 bit and running in a shell to function in a 64
>
>>bit. All with anywhere from 5 to 10% resource hit. The plug-ins do get

>>the benefit of address a full 4 gigs but in most case are performing no
>
>>better and in some cases far worse with this method.
>>Hardware developers right now do not have completely 64 bit coded
>>drivers. In most cases they played with them enough so that they would

>>install and function in a 64 bit OS and thats about it.
>>ASIO is still 32 bit, VST is still 32 bit. There is supposedly 64 bit
>>available in the VST spec but not in ASIO AFAIK though no one is doing

>>anything with it.
>>
>>All of the main host programs run on 64 bit OS es just fine.
>>32 bit apps like Cubendo, Reaper, Sonar, Samplitude all run great on
>>Windows 64 bit pro and can address up to 4 gigs of ram. But runs no
>>better CPU performance wise than 32 bit XP. Windows 64 pro is basically
>
>>just a stripped down Server 2003 64. But its more than likely gonna
>>suffer a quiet death like Windows ME did.
>>All of these except Nuendo will install correctly in Vista 64. but with
>
>>the current bottle necks in Vista and the unfinished audio WaveRT driver
>
>>spec don't expect very good performance out of it anytime soon.
>>
>>Sonar 32 bit no better than the 64 bit version ina 64 bit OS. The
>>supposed benefit is you can use address beyond 4 gigs. Of course all of
>
>>the VSTi in Sonar and all the 3rd party ones are 32 bit and they all
>>still bottom out using Sonar's bit bridge at 4 gigs soooo.
>>
>>The blame for this lies with all the parties. MS for not getting
>>development resources out to companies faster. Companies for using that
>
>>as an excuse to be lazy in there development.
>>
>>Supposedly Steinyha are planning on Nuendo being 64 bit and finally
>>making it so it can handle 4 or more core properly. But who knows.
>>Every sense who ever in Germany decided to bail and cash in or whatever
>
>>and sold to Pinnacle they have been in Chaos. Just before that point
>>they were the most innovative and revolutionary company in the native
>>audio software world and basically made the pro-audio sound card
>>business outside be what it is today. There is not a single audio
>>software that basically owes its very current existence to Steinberg
>>innovations. But now who knows what their future is. Yamaha I think will
>
>>hold on to them as long as possible and keep em going. Steinberg need to
>
>>get back in focus soon before they loose too much more ground. I'm not

>>sure who if anybody is actually steering the ship at this if anybody.
>>They need to get back their creative direction and fast. All the
>>copycats are circling around them like vultures at this point.
>>
>>
>>Chris
>>
>>
>>
>>LaMont wrote:
>>> Thanks Thad.. So, if I have Server 2003 (64) that's a true 64 bit OS??
>I do
>>> have a legit copy of Server 2003 (64 bit)..
>>>
>>>
>>> "TCB" <nobody@ishere.com> wrote:
>>>> Haven't we gone over this already? There's minimal advantage to running
>>> a
>>>> 64 bit OS for audio. The '64 bits' are integer bits, so the real advantages
>>>> are in the ability to address file space and RAM larger than a 32 bit
>OS.
>>>> The floating point processing (all that matters for audio) has been
64
>bits
>>>> or more (or less in parallel, which is usually where you get the real
>bump)
>>>> for years now. Some people report incremental improvements using the
>64
>>> bit
>>>> version of XP but I'll bet you hash brownies to has browns that's because
>>>> M$oft is trickling their Server 2003 tech into XP 64 so it has better
>memory
>>>> management.
>>>>
>>>> If you're interested, XP 64 and Vista 64 are pretty much 64 bit through
>>> and
>>>> through. I don't know about driver support, but at the OS level. Cakewalk
>>>> has a '64 bit audio engine' which since it's floating point can be used
>>> on
>>>> 32 bit versions of XP.
>>>>
>>>> Bottom line, unless you want to run more than 3 GB of RAM I don't think
>>> 64
>>>> bit operating systems make much difference.
>>>>
>>>> TCB
>>>>
>>>> "LaMont" <jjdpro@gmail.com> wrote:
>>>>> I know apple has stated that they will be 64 OXS in October 07, when
>can
>>>> expect
>>>>> MS to give us a true 64 bit OS ..?
>>>>>
>>>>> 2) When acan we expect the current DAW's to recode in 64 bit , rather
>than
>>>>> 32 bit.
>>>>>
>>>>> I read somewhere on Nuendo.com that that they (Steinberg) thinks 32
>bit
>>>> is
>>>>> enough and that 64 bit is not needed. But, they are exploring the feasability
>>>>> of going 64 bit.
>>>>>
>>>>> Meanwhile, the hardware market keeps advancing with newer faster stuff.
>>>> most
>>>>> of us are already 64 bit compatible. Only waiting for an WIn os and
>64
>>> bit
>>>>> DAW to take full advantage of our current workstations..
>>>>> We kkep porrign money into a 32 bit system trying to make a 32 bit
OS
>faster,
>>>>> but we are only seeeing marginal returns. What gives??
>>>>>
>>>>> I think it's time to put on the brakes and just let the Hardware, software
>>>>> companies come to an agreement .
>>>>>
>>>>> I'm sitting on the fence from here on. I'm still looking into Digital
>mixers,
>>>>> but that's it..
>>>
>>
>>--
>>Chris Ludwig
>>
>>ADK Pro Audio
>>(859) 635-5762
>>www.adkproaudio.com
>>chrisl@adkproaudio.com
>
Re: Ok.. When 64 bit mainstrean win OS.. [message #87018 is a reply to message #87015] Fri, 22 June 2007 08:30 Go to previous messageGo to next message
TCB is currently offline  TCB
Messages: 1261
Registered: July 2007
Senior Member
But LaMont, all of the audio DSP/summing/mixing floating point processing,
which could be 100% 64 bit on a 32 bit operating system. Hell, it could be
128 bit if people wanted it to be with most processors. And keep in mind,
let's say this is your 32 bit word

1011101010100001010101010000011

Now let's say you have a 64 bit word that is identical for the first 32 bits,
and then is different. It might look like this.

101110101010000101010101000001100111110101100010101010100000 10

Now if you do the same math on both of those words you _might_ have a different
result in the 32nd place holder i.e. here

1011101010100001010101010000011
^

Every other bit will be exactly the same. Even thinking of these as decimal
numbers (where adding a place holder multiplies the number represented by
a factor of ten) for our stupid little decimal brains I can't see that mattering.
In the case of binary numbers (where a place holder squares the available
numbers) it's just comical to pretend we need a 64 bit words. Particularly
when we'll have to halve our available DSP.

Personally I think a lot of the discussing of 'summing busses' is snake oil.
But even if you do believe in that, as I know you do, it's a matter of preference
not precision. I.e. you don't need more bits you need the programmers to
program them more the way you want things to sound.

Do, don't, do, don't, don't believe the hype. Believe the math.

TCB

"LaMont" <jjdpro@ameritech.net> wrote:
>
>OK, one thing. The 64 bit kernel in Server 2003 deals with multiple cores/processors
>much more gracefully, but even then the developer of the DAW will have to
>be ready to take advantage of that.
>
>You are right. They will have to re-code to take advantage all of that raw
>power.
>But, I think one area where 64 bit code can help in, and that is wiith digital
>Summming. I think for a lot of DAWs, a bigger pipe could help..Right now,
>32bits is ok , until you start hitting the sum bus hard.
>
>Maybe, just maybe , they start instituting "modeling" of famous analogy
mixers
>summing..
>
>I disagree with you about 32 bit being enough. As with Asio and vst. You
>know that when you start bogging down down a project with audio tracks-0ver
>50, with eq & comps -30..vsti's 4, verbs 3....The asio/vst pipe starts to
>shrink..And it's very audible..
>
>My hope and others are with 64bit, steinberg/Digi, Cakewalk, Motu and others
>can over this bottle neck, and let us (Mixers) Mix like we are use to.(Massive
>Head Room).. You know like Paris..
>They are gettign there.. With every update to ProTools (LE, Mpowered and
>HD) the suming get's better and better.
>
>
>
>
>"TCB" <nobody@ishere.com> wrote:
>>
>>Chris,
>>
>>Unless a _lot_ of things have changed since I last talked to an audio developer,
>>all of the audio DSP is being done in the floating point and (if you're
>lucky)
>>the vector units on the chips. So is there _any_ advantage to an app coded
>>in 64 bits other than RAM access? Second, considering that only a handful
>>of converters (in either direction) can even pas 20 bits of meaningful
data,
>>why on earth would I _want_ DSP to be done on words larger than 32 bit
float?
>>
>>Maybe I'm missing something really really simple here, but I know, uh,
a
>>little bit about computers, and I just don't understand the hype.
>>
>>OK, one thing. The 64 bit kernel in Server 2003 deals with multiple cores/processors
>>much more gracefully, but even then the developer of the DAW will have
to
>>be ready to take advantage of that.
>>
>>TCB
>>
>>Chris Ludwig <chrisl@adkproaudio.com> wrote:
>>>Hi Lamont,
>>>
>>>The only thing preventing any 64 bit advancement at this point the 3rd
>
>>>party software and hardware manufacturers to write 64 bit driver and
>>>program support. The host applications need to come first. There is
>>>nothing close to a fully 64 bit audio app on any platform. All the
>>>plug-ins in Sonar are 32 bit and running in a shell to function in a 64
>>
>>>bit. All with anywhere from 5 to 10% resource hit. The plug-ins do get
>
>>>the benefit of address a full 4 gigs but in most case are performing no
>>
>>>better and in some cases far worse with this method.
>>>Hardware developers right now do not have completely 64 bit coded
>>>drivers. In most cases they played with them enough so that they would
>
>>>install and function in a 64 bit OS and thats about it.
>>>ASIO is still 32 bit, VST is still 32 bit. There is supposedly 64 bit

>>>available in the VST spec but not in ASIO AFAIK though no one is doing
>
>>>anything with it.
>>>
>>>All of the main host programs run on 64 bit OS es just fine.
>>>32 bit apps like Cubendo, Reaper, Sonar, Samplitude all run great on
>>>Windows 64 bit pro and can address up to 4 gigs of ram. But runs no
>>>better CPU performance wise than 32 bit XP. Windows 64 pro is basically
>>
>>>just a stripped down Server 2003 64. But its more than likely gonna
>>>suffer a quiet death like Windows ME did.
>>>All of these except Nuendo will install correctly in Vista 64. but with
>>
>>>the current bottle necks in Vista and the unfinished audio WaveRT driver
>>
>>>spec don't expect very good performance out of it anytime soon.
>>>
>>>Sonar 32 bit no better than the 64 bit version ina 64 bit OS. The
>>>supposed benefit is you can use address beyond 4 gigs. Of course all of
>>
>>>the VSTi in Sonar and all the 3rd party ones are 32 bit and they all
>>>still bottom out using Sonar's bit bridge at 4 gigs soooo.
>>>
>>>The blame for this lies with all the parties. MS for not getting
>>>development resources out to companies faster. Companies for using that
>>
>>>as an excuse to be lazy in there development.
>>>
>>>Supposedly Steinyha are planning on Nuendo being 64 bit and finally
>>>making it so it can handle 4 or more core properly. But who knows.
>>>Every sense who ever in Germany decided to bail and cash in or whatever
>>
>>>and sold to Pinnacle they have been in Chaos. Just before that point
>>>they were the most innovative and revolutionary company in the native

>>>audio software world and basically made the pro-audio sound card
>>>business outside be what it is today. There is not a single audio
>>>software that basically owes its very current existence to Steinberg
>>>innovations. But now who knows what their future is. Yamaha I think will
>>
>>>hold on to them as long as possible and keep em going. Steinberg need
to
>>
>>>get back in focus soon before they loose too much more ground. I'm not
>
>>>sure who if anybody is actually steering the ship at this if anybody.

>>>They need to get back their creative direction and fast. All the
>>>copycats are circling around them like vultures at this point.
>>>
>>>
>>>Chris
>>>
>>>
>>>
>>>LaMont wrote:
>>>> Thanks Thad.. So, if I have Server 2003 (64) that's a true 64 bit OS??
>>I do
>>>> have a legit copy of Server 2003 (64 bit)..
>>>>
>>>>
>>>> "TCB" <nobody@ishere.com> wrote:
>>>>> Haven't we gone over this already? There's minimal advantage to running
>>>> a
>>>>> 64 bit OS for audio. The '64 bits' are integer bits, so the real advantages
>>>>> are in the ability to address file space and RAM larger than a 32 bit
>>OS.
>>>>> The floating point processing (all that matters for audio) has been
>64
>>bits
>>>>> or more (or less in parallel, which is usually where you get the real
>>bump)
>>>>> for years now. Some people report incremental improvements using the
>>64
>>>> bit
>>>>> version of XP but I'll bet you hash brownies to has browns that's because
>>>>> M$oft is trickling their Server 2003 tech into XP 64 so it has better
>>memory
>>>>> management.
>>>>>
>>>>> If you're interested, XP 64 and Vista 64 are pretty much 64 bit through
>>>> and
>>>>> through. I don't know about driver support, but at the OS level. Cakewalk
>>>>> has a '64 bit audio engine' which since it's floating point can be
used
>>>> on
>>>>> 32 bit versions of XP.
>>>>>
>>>>> Bottom line, unless you want to run more than 3 GB of RAM I don't think
>>>> 64
>>>>> bit operating systems make much difference.
>>>>>
>>>>> TCB
>>>>>
>>>>> "LaMont" <jjdpro@gmail.com> wrote:
>>>>>> I know apple has stated that they will be 64 OXS in October 07, when
>>can
>>>>> expect
>>>>>> MS to give us a true 64 bit OS ..?
>>>>>>
>>>>>> 2) When acan we expect the current DAW's to recode in 64 bit , rather
>>than
>>>>>> 32 bit.
>>>>>>
>>>>>> I read somewhere on Nuendo.com that that they (Steinberg) thinks 32
>>bit
>>>>> is
>>>>>> enough and that 64 bit is not needed. But, they are exploring the
feasability
>>>>>> of going 64 bit.
>>>>>>
>>>>>> Meanwhile, the hardware market keeps advancing with newer faster stuff.
>>>>> most
>>>>>> of us are already 64 bit compatible. Only waiting for an WIn os and
>>64
>>>> bit
>>>>>> DAW to take full advantage of our current workstations..
>>>>>> We kkep porrign money into a 32 bit system trying to make a 32 bit
>OS
>>faster,
>>>>>> but we are only seeeing marginal returns. What gives??
>>>>>>
>>>>>> I think it's time to put on the brakes and just let the Hardware,
software
>>>>>> companies come to an agreement .
>>>>>>
>>>>>> I'm sitting on the fence from here on. I'm still looking into Digital
>>mixers,
>>>>>> but that's it..
>>>>
>>>
>>>--
>>>Chris Ludwig
>>>
>>>ADK Pro Audio
>>>(859) 635-5762
>>>www.adkproaudio.com
>>>chrisl@adkproaudio.com
>>
>
Re: Ok.. When 64 bit mainstrean win OS.. [message #87045 is a reply to message #87018] Fri, 22 June 2007 13:35 Go to previous messageGo to next message
LaMont is currently offline  LaMont
Messages: 828
Registered: October 2005
Senior Member
Thad , you and all of those who use the pure logic of digital audio aparently
don;t use your ears.. I'm sorry man.. If you think all DAWs , converters
sound the same using thesam DAW, then you need better ears..

That's why we and many other, have these discussion on sound.. Matter not
what the math and the theory of Digital audio is..DAWs and Convertors sound
different.

Some companies like Apogee, EMU/Ensoniq set out to make thier converter color
and distort in pleasing way...

To simple say 01 010's 01 is not the whole story. Daw's sound differnt when
using the same wave files.. The way pan laws coded are different per manufactuer.


This is an old argument that many Engineers will tell why they like a certian
DAW and converters better than others..

The bottom line is this: We like pleasing gentle Harmonic Distorion. Ensoniq
figuare out how to do it. So did apogee and others (Sony)..We like some Color
in our converters..

"TCB" <nobody@ishere.com> wrote:
>
>But LaMont, all of the audio DSP/summing/mixing floating point processing,
>which could be 100% 64 bit on a 32 bit operating system. Hell, it could
be
>128 bit if people wanted it to be with most processors. And keep in mind,
>let's say this is your 32 bit word
>
>1011101010100001010101010000011
>
>Now let's say you have a 64 bit word that is identical for the first 32
bits,
>and then is different. It might look like this.
>
> 101110101010000101010101000001100111110101100010101010100000 10
>
>Now if you do the same math on both of those words you _might_ have a different
>result in the 32nd place holder i.e. here
>
>1011101010100001010101010000011
> ^
>
>Every other bit will be exactly the same. Even thinking of these as decimal
>numbers (where adding a place holder multiplies the number represented by
>a factor of ten) for our stupid little decimal brains I can't see that mattering.
>In the case of binary numbers (where a place holder squares the available
>numbers) it's just comical to pretend we need a 64 bit words. Particularly
>when we'll have to halve our available DSP.
>
>Personally I think a lot of the discussing of 'summing busses' is snake
oil.
>But even if you do believe in that, as I know you do, it's a matter of preference
>not precision. I.e. you don't need more bits you need the programmers to
>program them more the way you want things to sound.
>
>Do, don't, do, don't, don't believe the hype. Believe the math.
>
>TCB
>
>"LaMont" <jjdpro@ameritech.net> wrote:
>>
>>OK, one thing. The 64 bit kernel in Server 2003 deals with multiple cores/processors
>>much more gracefully, but even then the developer of the DAW will have
to
>>be ready to take advantage of that.
>>
>>You are right. They will have to re-code to take advantage all of that
raw
>>power.
>>But, I think one area where 64 bit code can help in, and that is wiith
digital
>>Summming. I think for a lot of DAWs, a bigger pipe could help..Right now,
>>32bits is ok , until you start hitting the sum bus hard.
>>
>>Maybe, just maybe , they start instituting "modeling" of famous analogy
>mixers
>>summing..
>>
>>I disagree with you about 32 bit being enough. As with Asio and vst. You
>>know that when you start bogging down down a project with audio tracks-0ver
>>50, with eq & comps -30..vsti's 4, verbs 3....The asio/vst pipe starts
to
>>shrink..And it's very audible..
>>
>>My hope and others are with 64bit, steinberg/Digi, Cakewalk, Motu and others
>>can over this bottle neck, and let us (Mixers) Mix like we are use to.(Massive
>>Head Room).. You know like Paris..
>>They are gettign there.. With every update to ProTools (LE, Mpowered and
>>HD) the suming get's better and better.
>>
>>
>>
>>
>>"TCB" <nobody@ishere.com> wrote:
>>>
>>>Chris,
>>>
>>>Unless a _lot_ of things have changed since I last talked to an audio
developer,
>>>all of the audio DSP is being done in the floating point and (if you're
>>lucky)
>>>the vector units on the chips. So is there _any_ advantage to an app coded
>>>in 64 bits other than RAM access? Second, considering that only a handful
>>>of converters (in either direction) can even pas 20 bits of meaningful
>data,
>>>why on earth would I _want_ DSP to be done on words larger than 32 bit
>float?
>>>
>>>Maybe I'm missing something really really simple here, but I know, uh,
>a
>>>little bit about computers, and I just don't understand the hype.
>>>
>>>OK, one thing. The 64 bit kernel in Server 2003 deals with multiple cores/processors
>>>much more gracefully, but even then the developer of the DAW will have
>to
>>>be ready to take advantage of that.
>>>
>>>TCB
>>>
>>>Chris Ludwig <chrisl@adkproaudio.com> wrote:
>>>>Hi Lamont,
>>>>
>>>>The only thing preventing any 64 bit advancement at this point the 3rd
>>
>>>>party software and hardware manufacturers to write 64 bit driver and

>>>>program support. The host applications need to come first. There is
>>>>nothing close to a fully 64 bit audio app on any platform. All the
>>>>plug-ins in Sonar are 32 bit and running in a shell to function in a
64
>>>
>>>>bit. All with anywhere from 5 to 10% resource hit. The plug-ins do get
>>
>>>>the benefit of address a full 4 gigs but in most case are performing
no
>>>
>>>>better and in some cases far worse with this method.
>>>>Hardware developers right now do not have completely 64 bit coded
>>>>drivers. In most cases they played with them enough so that they would
>>
>>>>install and function in a 64 bit OS and thats about it.
>>>>ASIO is still 32 bit, VST is still 32 bit. There is supposedly 64 bit
>
>>>>available in the VST spec but not in ASIO AFAIK though no one is doing
>>
>>>>anything with it.
>>>>
>>>>All of the main host programs run on 64 bit OS es just fine.
>>>>32 bit apps like Cubendo, Reaper, Sonar, Samplitude all run great on

>>>>Windows 64 bit pro and can address up to 4 gigs of ram. But runs no
>>>>better CPU performance wise than 32 bit XP. Windows 64 pro is basically
>>>
>>>>just a stripped down Server 2003 64. But its more than likely gonna
>>>>suffer a quiet death like Windows ME did.
>>>>All of these except Nuendo will install correctly in Vista 64. but with
>>>
>>>>the current bottle necks in Vista and the unfinished audio WaveRT driver
>>>
>>>>spec don't expect very good performance out of it anytime soon.
>>>>
>>>>Sonar 32 bit no better than the 64 bit version ina 64 bit OS. The
>>>>supposed benefit is you can use address beyond 4 gigs. Of course all
of
>>>
>>>>the VSTi in Sonar and all the 3rd party ones are 32 bit and they all

>>>>still bottom out using Sonar's bit bridge at 4 gigs soooo.
>>>>
>>>>The blame for this lies with all the parties. MS for not getting
>>>>development resources out to companies faster. Companies for using that
>>>
>>>>as an excuse to be lazy in there development.
>>>>
>>>>Supposedly Steinyha are planning on Nuendo being 64 bit and finally
>>>>making it so it can handle 4 or more core properly. But who knows.
>>>>Every sense who ever in Germany decided to bail and cash in or whatever
>>>
>>>>and sold to Pinnacle they have been in Chaos. Just before that point

>>>>they were the most innovative and revolutionary company in the native
>
>>>>audio software world and basically made the pro-audio sound card
>>>>business outside be what it is today. There is not a single audio
>>>>software that basically owes its very current existence to Steinberg

>>>>innovations. But now who knows what their future is. Yamaha I think will
>>>
>>>>hold on to them as long as possible and keep em going. Steinberg need
>to
>>>
>>>>get back in focus soon before they loose too much more ground. I'm not
>>
>>>>sure who if anybody is actually steering the ship at this if anybody.
>
>>>>They need to get back their creative direction and fast. All the
>>>>copycats are circling around them like vultures at this point.
>>>>
>>>>
>>>>Chris
>>>>
>>>>
>>>>
>>>>LaMont wrote:
>>>>> Thanks Thad.. So, if I have Server 2003 (64) that's a true 64 bit OS??
>>>I do
>>>>> have a legit copy of Server 2003 (64 bit)..
>>>>>
>>>>>
>>>>> "TCB" <nobody@ishere.com> wrote:
>>>>>> Haven't we gone over this already? There's minimal advantage to running
>>>>> a
>>>>>> 64 bit OS for audio. The '64 bits' are integer bits, so the real advantages
>>>>>> are in the ability to address file space and RAM larger than a 32
bit
>>>OS.
>>>>>> The floating point processing (all that matters for audio) has been
>>64
>>>bits
>>>>>> or more (or less in parallel, which is usually where you get the real
>>>bump)
>>>>>> for years now. Some people report incremental improvements using the
>>>64
>>>>> bit
>>>>>> version of XP but I'll bet you hash brownies to has browns that's
because
>>>>>> M$oft is trickling their Server 2003 tech into XP 64 so it has better
>>>memory
>>>>>> management.
>>>>>>
>>>>>> If you're interested, XP 64 and Vista 64 are pretty much 64 bit through
>>>>> and
>>>>>> through. I don't know about driver support, but at the OS level. Cakewalk
>>>>>> has a '64 bit audio engine' which since it's floating point can be
>used
>>>>> on
>>>>>> 32 bit versions of XP.
>>>>>>
>>>>>> Bottom line, unless you want to run more than 3 GB of RAM I don't
think
>>>>> 64
>>>>>> bit operating systems make much difference.
>>>>>>
>>>>>> TCB
>>>>>>
>>>>>> "LaMont" <jjdpro@gmail.com> wrote:
>>>>>>> I know apple has stated that they will be 64 OXS in October 07, when
>>>can
>>>>>> expect
>>>>>>> MS to give us a true 64 bit OS ..?
>>>>>>>
>>>>>>> 2) When acan we expect the current DAW's to recode in 64 bit , rather
>>>than
>>>>>>> 32 bit.
>>>>>>>
>>>>>>> I read somewhere on Nuendo.com that that they (Steinberg) thinks
32
>>>bit
>>>>>> is
>>>>>>> enough and that 64 bit is not needed. But, they are exploring the
>feasability
>>>>>>> of going 64 bit.
>>>>>>>
>>>>>>> Meanwhile, the hardware market keeps advancing with newer faster
stuff.
>>>>>> most
>>>>>>> of us are already 64 bit compatible. Only waiting for an WIn os and
>>>64
>>>>> bit
>>>>>>> DAW to take full advantage of our current workstations..
>>>>>>> We kkep porrign money into a 32 bit system trying to make a 32 bit
>>OS
>>>faster,
>>>>>>> but we are only seeeing marginal returns. What gives??
>>>>>>>
>>>>>>> I think it's time to put on the brakes and just let the Hardware,
>software
>>>>>>> companies come to an agreement .
>>>>>>>
>>>>>>> I'm sitting on the fence from here on. I'm still looking into Digital
>>>mixers,
>>>>>>> but that's it..
>>>>>
>>>>
>>>>--
>>>>Chris Ludwig
>>>>
>>>>ADK Pro Audio
>>>>(859) 635-5762
>>>>www.adkproaudio.com
>>>>chrisl@adkproaudio.com
>>>
>>
>
Re: Ok.. When 64 bit mainstrean win OS.. [message #87047 is a reply to message #87045] Fri, 22 June 2007 13:47 Go to previous messageGo to next message
TCB is currently offline  TCB
Messages: 1261
Registered: July 2007
Senior Member
Read the end of my post, LaMont. I said that to get what you want you don't
need more precision, you need programmers to write mixers that sound (and
I think, more importantly, act) the way you want them to. That probably will
involve some kind of modeling/convolution and other magic tricks incorporated
into the mixer, but for heaven's sake don't halve your DSP juice for a marginally
more accurate LSB in a 32 bit word. It's not going to do squat to get you
where you want to be.

TCB

"LaMont" <jjdpro@ameritech.net> wrote:
>
>Thad , you and all of those who use the pure logic of digital audio aparently
>don;t use your ears.. I'm sorry man.. If you think all DAWs , converters
>sound the same using thesam DAW, then you need better ears..
>
>That's why we and many other, have these discussion on sound.. Matter not
>what the math and the theory of Digital audio is..DAWs and Convertors sound
>different.
>
>Some companies like Apogee, EMU/Ensoniq set out to make thier converter
color
>and distort in pleasing way...
>
>To simple say 01 010's 01 is not the whole story. Daw's sound differnt when
>using the same wave files.. The way pan laws coded are different per manufactuer.
>
>
>This is an old argument that many Engineers will tell why they like a certian
>DAW and converters better than others..
>
>The bottom line is this: We like pleasing gentle Harmonic Distorion. Ensoniq
>figuare out how to do it. So did apogee and others (Sony)..We like some
Color
>in our converters..
>
>"TCB" <nobody@ishere.com> wrote:
>>
>>But LaMont, all of the audio DSP/summing/mixing floating point processing,
>>which could be 100% 64 bit on a 32 bit operating system. Hell, it could
>be
>>128 bit if people wanted it to be with most processors. And keep in mind,
>>let's say this is your 32 bit word
>>
>>1011101010100001010101010000011
>>
>>Now let's say you have a 64 bit word that is identical for the first 32
>bits,
>>and then is different. It might look like this.
>>
>> 101110101010000101010101000001100111110101100010101010100000 10
>>
>>Now if you do the same math on both of those words you _might_ have a different
>>result in the 32nd place holder i.e. here
>>
>>1011101010100001010101010000011
>> ^
>>
>>Every other bit will be exactly the same. Even thinking of these as decimal
>>numbers (where adding a place holder multiplies the number represented
by
>>a factor of ten) for our stupid little decimal brains I can't see that
mattering.
>>In the case of binary numbers (where a place holder squares the available
>>numbers) it's just comical to pretend we need a 64 bit words. Particularly
>>when we'll have to halve our available DSP.
>>
>>Personally I think a lot of the discussing of 'summing busses' is snake
>oil.
>>But even if you do believe in that, as I know you do, it's a matter of
preference
>>not precision. I.e. you don't need more bits you need the programmers to
>>program them more the way you want things to sound.
>>
>>Do, don't, do, don't, don't believe the hype. Believe the math.
>>
>>TCB
>>
>>"LaMont" <jjdpro@ameritech.net> wrote:
>>>
>>>OK, one thing. The 64 bit kernel in Server 2003 deals with multiple cores/processors
>>>much more gracefully, but even then the developer of the DAW will have
>to
>>>be ready to take advantage of that.
>>>
>>>You are right. They will have to re-code to take advantage all of that
>raw
>>>power.
>>>But, I think one area where 64 bit code can help in, and that is wiith
>digital
>>>Summming. I think for a lot of DAWs, a bigger pipe could help..Right now,
>>>32bits is ok , until you start hitting the sum bus hard.
>>>
>>>Maybe, just maybe , they start instituting "modeling" of famous analogy
>>mixers
>>>summing..
>>>
>>>I disagree with you about 32 bit being enough. As with Asio and vst. You
>>>know that when you start bogging down down a project with audio tracks-0ver
>>>50, with eq & comps -30..vsti's 4, verbs 3....The asio/vst pipe starts
>to
>>>shrink..And it's very audible..
>>>
>>>My hope and others are with 64bit, steinberg/Digi, Cakewalk, Motu and
others
>>>can over this bottle neck, and let us (Mixers) Mix like we are use to.(Massive
>>>Head Room).. You know like Paris..
>>>They are gettign there.. With every update to ProTools (LE, Mpowered and
>>>HD) the suming get's better and better.
>>>
>>>
>>>
>>>
>>>"TCB" <nobody@ishere.com> wrote:
>>>>
>>>>Chris,
>>>>
>>>>Unless a _lot_ of things have changed since I last talked to an audio
>developer,
>>>>all of the audio DSP is being done in the floating point and (if you're
>>>lucky)
>>>>the vector units on the chips. So is there _any_ advantage to an app
coded
>>>>in 64 bits other than RAM access? Second, considering that only a handful
>>>>of converters (in either direction) can even pas 20 bits of meaningful
>>data,
>>>>why on earth would I _want_ DSP to be done on words larger than 32 bit
>>float?
>>>>
>>>>Maybe I'm missing something really really simple here, but I know, uh,
>>a
>>>>little bit about computers, and I just don't understand the hype.
>>>>
>>>>OK, one thing. The 64 bit kernel in Server 2003 deals with multiple cores/processors
>>>>much more gracefully, but even then the developer of the DAW will have
>>to
>>>>be ready to take advantage of that.
>>>>
>>>>TCB
>>>>
>>>>Chris Ludwig <chrisl@adkproaudio.com> wrote:
>>>>>Hi Lamont,
>>>>>
>>>>>The only thing preventing any 64 bit advancement at this point the 3rd
>>>
>>>>>party software and hardware manufacturers to write 64 bit driver and
>
>>>>>program support. The host applications need to come first. There is

>>>>>nothing close to a fully 64 bit audio app on any platform. All the
>>>>>plug-ins in Sonar are 32 bit and running in a shell to function in a
>64
>>>>
>>>>>bit. All with anywhere from 5 to 10% resource hit. The plug-ins do get
>>>
>>>>>the benefit of address a full 4 gigs but in most case are performing
>no
>>>>
>>>>>better and in some cases far worse with this method.
>>>>>Hardware developers right now do not have completely 64 bit coded
>>>>>drivers. In most cases they played with them enough so that they would
>>>
>>>>>install and function in a 64 bit OS and thats about it.
>>>>>ASIO is still 32 bit, VST is still 32 bit. There is supposedly 64 bit
>>
>>>>>available in the VST spec but not in ASIO AFAIK though no one is doing
>>>
>>>>>anything with it.
>>>>>
>>>>>All of the main host programs run on 64 bit OS es just fine.
>>>>>32 bit apps like Cubendo, Reaper, Sonar, Samplitude all run great on
>
>>>>>Windows 64 bit pro and can address up to 4 gigs of ram. But runs no

>>>>>better CPU performance wise than 32 bit XP. Windows 64 pro is basically
>>>>
>>>>>just a stripped down Server 2003 64. But its more than likely gonna

>>>>>suffer a quiet death like Windows ME did.
>>>>>All of these except Nuendo will install correctly in Vista 64. but with
>>>>
>>>>>the current bottle necks in Vista and the unfinished audio WaveRT driver
>>>>
>>>>>spec don't expect very good performance out of it anytime soon.
>>>>>
>>>>>Sonar 32 bit no better than the 64 bit version ina 64 bit OS. The
>>>>>supposed benefit is you can use address beyond 4 gigs. Of course all
>of
>>>>
>>>>>the VSTi in Sonar and all the 3rd party ones are 32 bit and they all
>
>>>>>still bottom out using Sonar's bit bridge at 4 gigs soooo.
>>>>>
>>>>>The blame for this lies with all the parties. MS for not getting
>>>>>development resources out to companies faster. Companies for using that
>>>>
>>>>>as an excuse to be lazy in there development.
>>>>>
>>>>>Supposedly Steinyha are planning on Nuendo being 64 bit and finally

>>>>>making it so it can handle 4 or more core properly. But who knows.
>>>>>Every sense who ever in Germany decided to bail and cash in or whatever
>>>>
>>>>>and sold to Pinnacle they have been in Chaos. Just before that point
>
>>>>>they were the most innovative and revolutionary company in the native
>>
>>>>>audio software world and basically made the pro-audio sound card
>>>>>business outside be what it is today. There is not a single audio
>>>>>software that basically owes its very current existence to Steinberg
>
>>>>>innovations. But now who knows what their future is. Yamaha I think
will
>>>>
>>>>>hold on to them as long as possible and keep em going. Steinberg need
>>to
>>>>
>>>>>get back in focus soon before they loose too much more ground. I'm not
>>>
>>>>>sure who if anybody is actually steering the ship at this if anybody.
>>
>>>>>They need to get back their creative direction and fast. All the
>>>>>copycats are circling around them like vultures at this point.
>>>>>
>>>>>
>>>>>Chris
>>>>>
>>>>>
>>>>>
>>>>>LaMont wrote:
>>>>>> Thanks Thad.. So, if I have Server 2003 (64) that's a true 64 bit
OS??
>>>>I do
>>>>>> have a legit copy of Server 2003 (64 bit)..
>>>>>>
>>>>>>
>>>>>> "TCB" <nobody@ishere.com> wrote:
>>>>>>> Haven't we gone over this already? There's minimal advantage to running
>>>>>> a
>>>>>>> 64 bit OS for audio. The '64 bits' are integer bits, so the real
advantages
>>>>>>> are in the ability to address file space and RAM larger than a 32
>bit
>>>>OS.
>>>>>>> The floating point processing (all that matters for audio) has been
>>>64
>>>>bits
>>>>>>> or more (or less in parallel, which is usually where you get the
real
>>>>bump)
>>>>>>> for years now. Some people report incremental improvements using
the
>>>>64
>>>>>> bit
>>>>>>> version of XP but I'll bet you hash brownies to has browns that's
>because
>>>>>>> M$oft is trickling their Server 2003 tech into XP 64 so it has better
>>>>memory
>>>>>>> management.
>>>>>>>
>>>>>>> If you're interested, XP 64 and Vista 64 are pretty much 64 bit through
>>>>>> and
>>>>>>> through. I don't know about driver support, but at the OS level.
Cakewalk
>>>>>>> has a '64 bit audio engine' which since it's floating point can be
>>used
>>>>>> on
>>>>>>> 32 bit versions of XP.
>>>>>>>
>>>>>>> Bottom line, unless you want to run more than 3 GB of RAM I don't
>think
>>>>>> 64
>>>>>>> bit operating systems make much difference.
>>>>>>>
>>>>>>> TCB
>>>>>>>
>>>>>>> "LaMont" <jjdpro@gmail.com> wrote:
>>>>>>>> I know apple has stated that they will be 64 OXS in October 07,
when
>>>>can
>>>>>>> expect
>>>>>>>> MS to give us a true 64 bit OS ..?
>>>>>>>>
>>>>>>>> 2) When acan we expect the current DAW's to recode in 64 bit , rather
>>>>than
>>>>>>>> 32 bit.
>>>>>>>>
>>>>>>>> I read somewhere on Nuendo.com that that they (Steinberg) thinks
>32
>>>>bit
>>>>>>> is
>>>>>>>> enough and that 64 bit is not needed. But, they are exploring the
>>feasability
>>>>>>>> of going 64 bit.
>>>>>>>>
>>>>>>>> Meanwhile, the hardware market keeps advancing with newer faster
>stuff.
>>>>>>> most
>>>>>>>> of us are already 64 bit compatible. Only waiting for an WIn os
and
>>>>64
>>>>>> bit
>>>>>>>> DAW to take full advantage of our current workstations..
>>>>>>>> We kkep porrign money into a 32 bit system trying to make a 32 bit
>>>OS
>>>>faster,
>>>>>>>> but we are only seeeing marginal returns. What gives??
>>>>>>>>
>>>>>>>> I think it's time to put on the brakes and just let the Hardware,
>>software
>>>>>>>> companies come to an agreement .
>>>>>>>>
>>>>>>>> I'm sitting on the fence from here on. I'm still looking into Digital
>>>>mixers,
>>>>>>>> but that's it..
>>>>>>
>>>>>
>>>>>--
>>>>>Chris Ludwig
>>>>>
>>>>>ADK Pro Audio
>>>>>(859) 635-5762
>>>>>www.adkproaudio.com
>>>>>chrisl@adkproaudio.com
>>>>
>>>
>>
>
Re: Ok.. When 64 bit mainstrean win OS.. [message #87058 is a reply to message #87047] Sat, 23 June 2007 06:05 Go to previous message
LaMont is currently offline  LaMont
Messages: 828
Registered: October 2005
Senior Member
Sorry Thad.. You did in fact state that. My bad. :)

I would add this to the argument: I think today, we have 3 camps of audio
mixing needs..

-In one corner you the OLd guard of audio engineers who demands color in
their gear . Converters,pre amps, eqs..etc.

-The other corner we have the post crowd. Who does not care about coloring
of converters, just results.

-Then there is the DJ crowd. Again, they don;t really care about vintage
audio gear and the sound of it in there work..

So you really have 3 different needs and opinions going today. I think before
we start to our opinions n the subeject of converters, mixing, pres we ned
to First state what genre we work in and our needs are..Before we tell someone
else what's good or not good..



"TCB" <nobody@ishere.com> wrote:
>
>Read the end of my post, LaMont. I said that to get what you want you don't
>need more precision, you need programmers to write mixers that sound (and
>I think, more importantly, act) the way you want them to. That probably
will
>involve some kind of modeling/convolution and other magic tricks incorporated
>into the mixer, but for heaven's sake don't halve your DSP juice for a marginally
>more accurate LSB in a 32 bit word. It's not going to do squat to get you
>where you want to be.
>
>TCB
>
>"LaMont" <jjdpro@ameritech.net> wrote:
>>
>>Thad , you and all of those who use the pure logic of digital audio aparently
>>don;t use your ears.. I'm sorry man.. If you think all DAWs , converters
>>sound the same using thesam DAW, then you need better ears..
>>
>>That's why we and many other, have these discussion on sound.. Matter not
>>what the math and the theory of Digital audio is..DAWs and Convertors sound
>>different.
>>
>>Some companies like Apogee, EMU/Ensoniq set out to make thier converter
>color
>>and distort in pleasing way...
>>
>>To simple say 01 010's 01 is not the whole story. Daw's sound differnt
when
>>using the same wave files.. The way pan laws coded are different per manufactuer.
>>
>>
>>This is an old argument that many Engineers will tell why they like a certian
>>DAW and converters better than others..
>>
>>The bottom line is this: We like pleasing gentle Harmonic Distorion. Ensoniq
>>figuare out how to do it. So did apogee and others (Sony)..We like some
>Color
>>in our converters..
>>
>>"TCB" <nobody@ishere.com> wrote:
>>>
>>>But LaMont, all of the audio DSP/summing/mixing floating point processing,
>>>which could be 100% 64 bit on a 32 bit operating system. Hell, it could
>>be
>>>128 bit if people wanted it to be with most processors. And keep in mind,
>>>let's say this is your 32 bit word
>>>
>>>1011101010100001010101010000011
>>>
>>>Now let's say you have a 64 bit word that is identical for the first 32
>>bits,
>>>and then is different. It might look like this.
>>>
>>> 101110101010000101010101000001100111110101100010101010100000 10
>>>
>>>Now if you do the same math on both of those words you _might_ have a
different
>>>result in the 32nd place holder i.e. here
>>>
>>>1011101010100001010101010000011
>>> ^
>>>
>>>Every other bit will be exactly the same. Even thinking of these as decimal
>>>numbers (where adding a place holder multiplies the number represented
>by
>>>a factor of ten) for our stupid little decimal brains I can't see that
>mattering.
>>>In the case of binary numbers (where a place holder squares the available
>>>numbers) it's just comical to pretend we need a 64 bit words. Particularly
>>>when we'll have to halve our available DSP.
>>>
>>>Personally I think a lot of the discussing of 'summing busses' is snake
>>oil.
>>>But even if you do believe in that, as I know you do, it's a matter of
>preference
>>>not precision. I.e. you don't need more bits you need the programmers
to
>>>program them more the way you want things to sound.
>>>
>>>Do, don't, do, don't, don't believe the hype. Believe the math.
>>>
>>>TCB
>>>
>>>"LaMont" <jjdpro@ameritech.net> wrote:
>>>>
>>>>OK, one thing. The 64 bit kernel in Server 2003 deals with multiple cores/processors
>>>>much more gracefully, but even then the developer of the DAW will have
>>to
>>>>be ready to take advantage of that.
>>>>
>>>>You are right. They will have to re-code to take advantage all of that
>>raw
>>>>power.
>>>>But, I think one area where 64 bit code can help in, and that is wiith
>>digital
>>>>Summming. I think for a lot of DAWs, a bigger pipe could help..Right
now,
>>>>32bits is ok , until you start hitting the sum bus hard.
>>>>
>>>>Maybe, just maybe , they start instituting "modeling" of famous analogy
>>>mixers
>>>>summing..
>>>>
>>>>I disagree with you about 32 bit being enough. As with Asio and vst.
You
>>>>know that when you start bogging down down a project with audio tracks-0ver
>>>>50, with eq & comps -30..vsti's 4, verbs 3....The asio/vst pipe starts
>>to
>>>>shrink..And it's very audible..
>>>>
>>>>My hope and others are with 64bit, steinberg/Digi, Cakewalk, Motu and
>others
>>>>can over this bottle neck, and let us (Mixers) Mix like we are use to.(Massive
>>>>Head Room).. You know like Paris..
>>>>They are gettign there.. With every update to ProTools (LE, Mpowered
and
>>>>HD) the suming get's better and better.
>>>>
>>>>
>>>>
>>>>
>>>>"TCB" <nobody@ishere.com> wrote:
>>>>>
>>>>>Chris,
>>>>>
>>>>>Unless a _lot_ of things have changed since I last talked to an audio
>>developer,
>>>>>all of the audio DSP is being done in the floating point and (if you're
>>>>lucky)
>>>>>the vector units on the chips. So is there _any_ advantage to an app
>coded
>>>>>in 64 bits other than RAM access? Second, considering that only a handful
>>>>>of converters (in either direction) can even pas 20 bits of meaningful
>>>data,
>>>>>why on earth would I _want_ DSP to be done on words larger than 32 bit
>>>float?
>>>>>
>>>>>Maybe I'm missing something really really simple here, but I know, uh,
>>>a
>>>>>little bit about computers, and I just don't understand the hype.
>>>>>
>>>>>OK, one thing. The 64 bit kernel in Server 2003 deals with multiple
cores/processors
>>>>>much more gracefully, but even then the developer of the DAW will have
>>>to
>>>>>be ready to take advantage of that.
>>>>>
>>>>>TCB
>>>>>
>>>>>Chris Ludwig <chrisl@adkproaudio.com> wrote:
>>>>>>Hi Lamont,
>>>>>>
>>>>>>The only thing preventing any 64 bit advancement at this point the
3rd
>>>>
>>>>>>party software and hardware manufacturers to write 64 bit driver and
>>
>>>>>>program support. The host applications need to come first. There is
>
>>>>>>nothing close to a fully 64 bit audio app on any platform. All the

>>>>>>plug-ins in Sonar are 32 bit and running in a shell to function in
a
>>64
>>>>>
>>>>>>bit. All with anywhere from 5 to 10% resource hit. The plug-ins do
get
>>>>
>>>>>>the benefit of address a full 4 gigs but in most case are performing
>>no
>>>>>
>>>>>>better and in some cases far worse with this method.
>>>>>>Hardware developers right now do not have completely 64 bit coded
>>>>>>drivers. In most cases they played with them enough so that they would
>>>>
>>>>>>install and function in a 64 bit OS and thats about it.
>>>>>>ASIO is still 32 bit, VST is still 32 bit. There is supposedly 64 bit
>>>
>>>>>>available in the VST spec but not in ASIO AFAIK though no one is doing
>>>>
>>>>>>anything with it.
>>>>>>
>>>>>>All of the main host programs run on 64 bit OS es just fine.
>>>>>>32 bit apps like Cubendo, Reaper, Sonar, Samplitude all run great on
>>
>>>>>>Windows 64 bit pro and can address up to 4 gigs of ram. But runs no
>
>>>>>>better CPU performance wise than 32 bit XP. Windows 64 pro is basically
>>>>>
>>>>>>just a stripped down Server 2003 64. But its more than likely gonna
>
>>>>>>suffer a quiet death like Windows ME did.
>>>>>>All of these except Nuendo will install correctly in Vista 64. but
with
>>>>>
>>>>>>the current bottle necks in Vista and the unfinished audio WaveRT driver
>>>>>
>>>>>>spec don't expect very good performance out of it anytime soon.
>>>>>>
>>>>>>Sonar 32 bit no better than the 64 bit version ina 64 bit OS. The
>>>>>>supposed benefit is you can use address beyond 4 gigs. Of course all
>>of
>>>>>
>>>>>>the VSTi in Sonar and all the 3rd party ones are 32 bit and they all
>>
>>>>>>still bottom out using Sonar's bit bridge at 4 gigs soooo.
>>>>>>
>>>>>>The blame for this lies with all the parties. MS for not getting
>>>>>>development resources out to companies faster. Companies for using
that
>>>>>
>>>>>>as an excuse to be lazy in there development.
>>>>>>
>>>>>>Supposedly Steinyha are planning on Nuendo being 64 bit and finally
>
>>>>>>making it so it can handle 4 or more core properly. But who knows.
>>>>>>Every sense who ever in Germany decided to bail and cash in or whatever
>>>>>
>>>>>>and sold to Pinnacle they have been in Chaos. Just before that point
>>
>>>>>>they were the most innovative and revolutionary company in the native
>>>
>>>>>>audio software world and basically made the pro-audio sound card
>>>>>>business outside be what it is today. There is not a single audio
>>>>>>software that basically owes its very current existence to Steinberg
>>
>>>>>>innovations. But now who knows what their future is. Yamaha I think
>will
>>>>>
>>>>>>hold on to them as long as possible and keep em going. Steinberg need
>>>to
>>>>>
>>>>>>get back in focus soon before they loose too much more ground. I'm
not
>>>>
>>>>>>sure who if anybody is actually steering the ship at this if anybody.
>>>
>>>>>>They need to get back their creative direction and fast. All the
>>>>>>copycats are circling around them like vultures at this point.
>>>>>>
>>>>>>
>>>>>>Chris
>>>>>>
>>>>>>
>>>>>>
>>>>>>LaMont wrote:
>>>>>>> Thanks Thad.. So, if I have Server 2003 (64) that's a true 64 bit
>OS??
>>>>>I do
>>>>>>> have a legit copy of Server 2003 (64 bit)..
>>>>>>>
>>>>>>>
>>>>>>> "TCB" <nobody@ishere.com> wrote:
>>>>>>>> Haven't we gone over this already? There's minimal advantage to
running
>>>>>>> a
>>>>>>>> 64 bit OS for audio. The '64 bits' are integer bits, so the real
>advantages
>>>>>>>> are in the ability to address file space and RAM larger than a 32
>>bit
>>>>>OS.
>>>>>>>> The floating point processing (all that matters for audio) has been
>>>>64
>>>>>bits
>>>>>>>> or more (or less in parallel, which is usually where you get the
>real
>>>>>bump)
>>>>>>>> for years now. Some people report incremental improvements using
>the
>>>>>64
>>>>>>> bit
>>>>>>>> version of XP but I'll bet you hash brownies to has browns that's
>>because
>>>>>>>> M$oft is trickling their Server 2003 tech into XP 64 so it has better
>>>>>memory
>>>>>>>> management.
>>>>>>>>
>>>>>>>> If you're interested, XP 64 and Vista 64 are pretty much 64 bit
through
>>>>>>> and
>>>>>>>> through. I don't know about driver support, but at the OS level.
>Cakewalk
>>>>>>>> has a '64 bit audio engine' which since it's floating point can
be
>>>used
>>>>>>> on
>>>>>>>> 32 bit versions of XP.
>>>>>>>>
>>>>>>>> Bottom line, unless you want to run more than 3 GB of RAM I don't
>>think
>>>>>>> 64
>>>>>>>> bit operating systems make much difference.
>>>>>>>>
>>>>>>>> TCB
>>>>>>>>
>>>>>>>> "LaMont" <jjdpro@gmail.com> wrote:
>>>>>>>>> I know apple has stated that they will be 64 OXS in October 07,
>when
>>>>>can
>>>>>>>> expect
>>>>>>>>> MS to give us a true 64 bit OS ..?
>>>>>>>>>
>>>>>>>>> 2) When acan we expect the current DAW's to recode in 64 bit ,
rather
>>>>>than
>>>>>>>>> 32 bit.
>>>>>>>>>
>>>>>>>>> I read somewhere on Nuendo.com that that they (Steinberg) thinks
>>32
>>>>>bit
>>>>>>>> is
>>>>>>>>> enough and that 64 bit is not needed. But, they are exploring the
>>>feasability
>>>>>>>>> of going 64 bit.
>>>>>>>>>
>>>>>>>>> Meanwhile, the hardware market keeps advancing with newer faster
>>stuff.
>>>>>>>> most
>>>>>>>>> of us are already 64 bit compatible. Only waiting for an WIn os
>and
>>>>>64
>>>>>>> bit
>>>>>>>>> DAW to take full advantage of our current workstations..
>>>>>>>>> We kkep porrign money into a 32 bit system trying to make a 32
bit
>>>>OS
>>>>>faster,
>>>>>>>>> but we are only seeeing marginal returns. What gives??
>>>>>>>>>
>>>>>>>>> I think it's time to put on the brakes and just let the Hardware,
>>>software
>>>>>>>>> companies come to an agreement .
>>>>>>>>>
>>>>>>>>> I'm sitting on the fence from here on. I'm still looking into Digital
>>>>>mixers,
>>>>>>>>> but that's it..
>>>>>>>
>>>>>>
>>>>>>--
>>>>>>Chris Ludwig
>>>>>>
>>>>>>ADK Pro Audio
>>>>>>(859) 635-5762
>>>>>>www.adkproaudio.com
>>>>>>chrisl@adkproaudio.com
>>>>>
>>>>
>>>
>>
>
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