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Re: Recording drums and Drumagog ;-) [message #69950] Tue, 04 July 2006 08:55
LaMont is currently offline  LaMont
Messages: 828
Registered: October 2005
Senior Member
Hi Kim,
Well I'm with your friend. Unless I go to a "studio" that specializes in
getting good live drums, then It Drumagog to the rescue. HOWEVER, Even when
I get good drums in a good studio, sometimes the 'SNare" is not working with
the song..With Drumma, I can add a few snare samples to layer with the origianl
to add debt or the given sound I want. Same withthe Kick..

I will say that with products such as BFD, DKFH(Custome Vintage), SCarbees'
Imperial drums, Battery 2 drums lib, getting realistic drums is not a prolem
,even cymbals. Add in, the fact that with sampling verbs such as Alti verb,Sir
and the such, yoou can sample the actual room that the "Live Drums" were
record, then add to the samples..

Even more, sometimes the samples themselves were recorded with natural ambience,
so you don;t have to get that "Dry" studio drum sound if you don;t want it..

Drummagog is a Godsend of a product..Invaluable for any kind of music project..


"Kim" <hiddensounds@hotmail.com> wrote:
>
>I know I know... I'm just going over the same subject again and
>again and it's getting on everyone's nerves!! ;-)
>
>But anyway... ;-)
>
>I was MSNing a friend of mine and he was strongly recommending
>using drumagog to do drums. He made a comment about how he's
>never got a decent drum sound without going to a real studio and
>using "5k mics"... personally I'd count the room as pretty important
>too, but anyhow...
>
>He made a comment that he always tends to drumagog these days
>if not in a high end studio.
>
>My concern with this is that I can't see how you're going to get a
>natural sound out of it. The type of music I'm recording is in the
>area where "real" probably supercedes "good" in terms of sound.
>I may have just answered my own question. ;-)
>
>All that follows is just my completely uneducated guesses about
>drumagog and it's peers, but...
>
>real because you just can't get a real cymbal sound out of a sample.
>So you're gonna have OHs on the kit and from that there will be
>a LOT of leakage of your original kit sound. Getting the new
>sounds to blend in well with the real drums that are playing seems
>to me to be something that would be pretty hard to achieve if you
>want it to sound genuine.
>
>I can imagine plenty of good uses for drumagog. I had a project
>here where I described the snare as sounding like "a hammer driving
>a nail into a large wooden box" and I would have happily laid a
>nice sample over it to help it along... it was only a cover band demo
>anyhow so it wasn't really critical that it would come up trumps with
>the audio elite... the fact that there would be two snare sounds
>playing together wouldn't really matter as much as getting some
>meat and tops back into the sound. In addition some styles are
>far more forgiving to this kind of thing, but I need a sound that
>can rock hard and then lean right back and have genuine space
>and ambience. To have full effect it needs to sound like real drums
>in a real room.
>
>I can't imagine drumagog without hearing in my head the clash of
>two snare drums competing with each other. I can't help but think
>that this friend just doesn't have the ears to really be annoyed by
>it. I can forsee that you could minimise it and that the majority of
>listeners wouldn't realise there were two sounds, but I can't see it
>sounding like a real kit.
>
>At this stage I'm sersiously thinking I need to avoid drumagog
>altogether (especially since I'd have to but it!!) but I've never
>tried it and I'm open to opinion... and I'd trust the audio opinions
>here on the issue far more than that of a good guitarist/singer with
>a Digi M-Box...
>
>...for starters he doesn't have the Paris trim knob, which is always
>the first thing I move to now to turn a "digital" harsh thin snare into
>a "real" phat analog sounding one. I don't know how else I'd do
>that...
>
>Anyway, what's the low-down on drumagog?
>
>Cheers,
>Kim.
>
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